Just tried the map for several hours with 2 players.
Its hard.
Only made it to the middle of the first island. Thats ok though.
It's a good and pro design. Like to see new things like this still being made. Personally I prefer mission maps over pvp maps. Hope to see more in the future!
Our findings:
When playing 2 or more players the colors are almost the same, that is very hard to keep track of which units are who's. Add to that the enemy AI units are also almost the same colors. Very bad color wise. Not able to change colors either.
Limited pauses. I understand this is to make it "realistic"/hard whatever, but for such a long map, this should be optional. We lost because we used up the pauses because you know, the phone rings and things happen in rl.
Limited space at start/middle of map. I see why its made this way, but when we are only allowed low tech units, which we are forced to spam and we have to micromanage the commanders and we have several players, this becomes rather frustrating.
Had to restart a lot. Is it possible to skip the intro with a keypress? I love Gyle, don't want to get tired of him.
Nice effort and congrats!