Hello! - Customized Campaign.

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Re: Hello! - Customized Campaign.

Postby speed2 » 24 Oct 2015, 13:16

you cant use supcom sound files since they have slightly different format, that's why current coop vanilla missions are without sounds. They would need to be converted.
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Re: Hello! - Customized Campaign.

Postby JJ173 » 24 Oct 2015, 18:17

speed2 wrote:you cant use supcom sound files since they have slightly different format, that's why current coop vanilla missions are without sounds. They would need to be converted.


That may be a problem considering I can't access the sound banks or get a hold of the raw sound file :/
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Re: Hello! - Customized Campaign.

Postby speed2 » 24 Oct 2015, 19:02

Anyway its better to make new ones that will fit excatly your need then to try recycle some already used in other missions.
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Re: Hello! - Customized Campaign.

Postby JJ173 » 24 Oct 2015, 19:55

speed2 wrote:Anyway its better to make new ones that will fit excatly your need then to try recycle some already used in other missions.


I know, but I will struggle to find voice actors.
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Re: Hello! - Customized Campaign.

Postby speed2 » 24 Oct 2015, 20:19

PM Typo91 he can do many voices, also he's able to add some cool effect on it.
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Re: Hello! - Customized Campaign.

Postby JJ173 » 24 Oct 2015, 20:39

speed2 wrote:PM Typo91 he can do many voices, also he's able to add some cool effect on it.


Awesome! I'll let him know you referred me :D I hope he can add some cool Cybran Voice effects, I really appreciate your help.
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Re: Hello! - Customized Campaign.

Postby Domino » 25 Oct 2015, 10:17

Hey,

You can extract the vanilla sound banks, its not hard, then just make a new sound bank with the sounds you want.

the reason the vanilla sound banks dont work in FA is because FA uses an updated version of exact.

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Re: Hello! - Customized Campaign.

Postby JJ173 » 25 Oct 2015, 20:30

Domino wrote:Hey,

You can extract the vanilla sound banks, its not hard, then just make a new sound bank with the sounds you want.

the reason the vanilla sound banks dont work in FA is because FA uses an updated version of exact.

Domino.


I would do so if I didn't get an error from SDK every time I tried opening the sound bank, that's where I have the struggle.
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Re: Hello! - Customized Campaign.

Postby Domino » 26 Oct 2015, 11:17

hey,

This will help with extracting the .wav files from the bank.

http://www.mediafire.com/download/v33cf11ffvdjjsj/unxwb.zip

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Re: Hello! - Customized Campaign.

Postby JJ173 » 26 Oct 2015, 12:27

yeager wrote:Make a short story that explains you play as sera, so you can do it and fit with the lore


I've had the perfect idea for this but I will need to add more to it, I have the base of it if you want to hear about it and give me your opinions on the idea?
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