Yes, the unitdebugger only checks units, not emitter or projectiles itself.
Search for the emitter Blueprint file:
- Code: Select all
mizura_bluelaser_emit.bp
then search this line:
- Code: Select all
TextureName = '/mods/TotalMayhem/textures/particles/mizura_laser_blue.dds',
You know what you have to do then
Btw, here is a list with all (448) files, where you need to change the 1130 filepath:
aeonfigther_munition_emit.bp
AeonT2EXTH_polytrails_emit.bp
AeonT3NCM2_polytrails_emit.bp
AeonT3SHPD_polytrails_emit.bp
battlespider_laser_emit.bp
bm2rockethit_12_emit.bp
BRMAT1ADVFIG_unit.bp
BRMAT1EXGS_script.lua
BRMAT1EXGS_unit.bp
BRMAT1INTC_unit.bp
BRMAT2ADVBOMBER_unit.bp
BRMAT2ADVBOMBERproj_script.lua
BRMAT2FIG1_unit.bp
BRMAT2GUNSHIP_script.lua
BRMAT2GUNSHIP_unit.bp
BRMAT3ASUP_unit.bp
BRMBT1PERI_Script.lua
BRMST1BATTLECRUISER_unit.bp
BRMST1DESTR_unit.bp
BRMST3BOMproj_script.lua
BRMT1ADVART_unit.bp
BRMT1ADVBOT_Script.lua
BRMT1ADVBOT_unit.bp
BRMT1ADVBOTRLproj_proj.bp
BRMT1ADVBOTRLproj_script.lua
BRMT1AT_Script.lua
BRMT1AT_unit.bp
BRMT1BEETLE_Script.lua
BRMT1BEETLE_unit.bp
BRMT1BM_unit.bp
BRMT1BM2_unit.bp
BRMT1BMproj_script.lua
BRMT1BT_Script.lua
BRMT1BT_unit.bp
BRMT1BTRLproj_script.lua
BRMT1BTT2_unit.bp
BRMT1BTT3_unit.bp
BRMT1EXM1_unit.bp
BRMT1EXM1proj_script.lua
BRMT1EXTANK_Script.lua
BRMT1EXTANK_unit.bp
BRMT1EXTANKproj_script.lua
BRMT1HT_unit.bp
BRMT1HVYproj_script.lua
BRMT1MT_unit.bp
BRMT1MTproj_script.lua
BRMT1PD_unit.bp
BRMT1PDT2_unit.bp
BRMT2ABT_unit.bp
BRMT2ABTT3_unit.bp
BRMT2BEETLE_Script.lua
BRMT2BEETLE_unit.bp
BRMT2BEETLEproj_script.lua
BRMT2BM_unit.bp
BRMT2EPD_Script.lua
BRMT2EPD_unit.bp
BRMT2EPDproj_script.lua
BRMT2HT_unit.bp
BRMT2HTT3_unit.bp
BRMT2HVY2proj_script.lua
BRMT2HVYproj_script.lua
BRMT2MEDM_Script.lua
BRMT2MEDM_unit.bp
BRMT2PD_unit.bp
BRMT2ST_unit.bp
BRMT2WILDCAT_Script.lua
BRMT2WILDCAT_unit.bp
BRMT3AA_unit.bp
BRMT3ADVBTBOT_polytrails_emit.bp
BRMT3ADVBTBOT_Script.lua
BRMT3ADVBTBOT_unit.bp
BRMT3ADVBTBOTproj_script.lua
BRMT3AVA_unit.bp
BRMT3AVAproj_script.lua
BRMT3AVARLproj_script.lua
BRMT3BM2MK2_Script.lua
BRMT3BM2MK2_unit.bp
BRMT3BM2TLproj_script.lua
BRMT3BMRLproj_script.lua
BRMT3BT_Script.lua
BRMT3BT_unit.bp
BRMT3BTproj_script.lua
BRMT3BTRLproj_script.lua
BRMT3CLOAKER_unit.bp
BRMT3EXBM_Script.lua
BRMT3EXBM_unit.bp
BRMT3EXBMRLproj_script.lua
BRMT3FFAR2proj_script.lua
BRMT3FFARproj_script.lua
BRMT3GARG_unit.bp
BRMT3HAMRLproj_Script.lua
BRMT3HT_unit.bp
BRMT3HT3proj_script.lua
BRMT3LZT_Script.lua
BRMT3LZT_unit.bp
BRMT3MCM_Script.lua
BRMT3MCM_unit.bp
BRMT3MCM2_Script.lua
BRMT3MCM2_unit.bp
BRMT3MCM2proj_script.lua
BRMT3MCM4_Script.lua
BRMT3MCM4_unit.bp
BRMT3MCM4proj_script.lua
BRMT3MCM4RLproj_script.lua
BRMT3ML_unit.bp
BRMT3MLproj_script.lua
BRMT3PD_unit.bp
BRMT3PDproj_script.lua
BRMT3PDRO_unit.bp
BRMT3PDROproj_script.lua
BRMT3RAP_unit.bp
BRMT3RAPproj_script.lua
BRMT3SNAKE_Script.lua
BRMT3SNAKE_unit.bp
BRMT3VUL_unit.bp
BRNAT1ADVFIG_unit.bp
BRNAT1ADVFIGproj_proj.bp
BRNAT1ADVFIGproj_script.lua
BRNAT1EXGS_script.lua
BRNAT1EXGS_unit.bp
BRNAT1INTC_unit.bp
BRNAT2FIGHTER_unit.bp
BRNAT2FIGHTERproj_proj.bp
BRNAT2FIGHTERproj_script.lua
BRNAT3BOMBER_Script.lua
BRNAT3BOMBER_unit.bp
BRNAT3BOMBERproj_script.lua
BRNBAAFAC_Script.lua
BRNBAAFAC_unit.bp
BRNBT1PERI_Script.lua
BRNST1ARTILLERY_unit.bp
BRNST1BATTLESHIP_unit.bp
BRNST2ADVBATTLESHIP_unit.bp
BRNST2ADVBATTLESHIPproj_script.lua
BRNT1ADVBOT_unit.bp
BRNT1ADVBOTproj_script.lua
BRNT1ADVNAVYGUN_unit.bp
BRNT1BT_Script.lua
BRNT1BT_unit.bp
BRNT1BTproj_script.lua
BRNT1BTRLproj_script.lua
BRNT1BTT2_Script.lua
BRNT1BTT2_unit.bp
BRNT1EXART_unit.bp
BRNT1EXM1_unit.bp
BRNT1EXM1proj_script.lua
BRNT1EXMOB_Script.lua
BRNT1EXMOB_unit.bp
BRNT1EXTK_Script.lua
BRNT1EXTK_unit.bp
BRNT1HPD_unit.bp
BRNT1HPDT2_unit.bp
BRNT1HT_Script.lua
BRNT1HT_unit.bp
BRNT1HTT2_Script.lua
BRNT1HTT2_unit.bp
BRNT1HTT3_Script.lua
BRNT1HTT3_unit.bp
BRNT1MT_unit.bp
BRNT1MTproj_script.lua
BRNT1MTT2_unit.bp
BRNT1MTT3_unit.bp
BRNT2BM_unit.bp
BRNT2BT_unit.bp
BRNT2BTproj_script.lua
BRNT2EPD_unit.bp
BRNT2EPDproj_script.lua
BRNT2EPDT3_unit.bp
BRNT2EXART_unit.bp
BRNT2EXARTproj_script.lua
BRNT2EXLM_Script.lua
BRNT2EXLM_unit.bp
BRNT2EXLMproj_script.lua
BRNT2EXM1_Script.lua
BRNT2EXM1_unit.bp
BRNT2EXM2_Script.lua
BRNT2EXM2_unit.bp
BRNT2EXM2proj_script.lua
BRNT2EXMDF_Script.lua
BRNT2EXMDF_unit.bp
BRNT2HT_unit.bp
BRNT2HTproj_script.lua
BRNT2HTRLproj_script.lua
BRNT2HTT3_unit.bp
BRNT2MTRLproj_script.lua
BRNT2PD2_Script.lua
BRNT2PD2_unit.bp
BRNT2POTSHOT_unit.bp
BRNT2SNIPER_Script.lua
BRNT2SNIPER_unit.bp
BRNT2SNIPERproj_script.lua
BRNT3AA_Script.lua
BRNT3AA_unit.bp
BRNT3ABB_unit.bp
BRNT3ABBproj_script.lua
BRNT3ADVBTBOT_Script.lua
BRNT3ADVBTBOT_unit.bp
BRNT3ARGUS_unit.bp
BRNT3ARGUSLASERproj_script.lua
BRNT3ARGUSMINIproj_script.lua
BRNT3BAT_unit.bp
BRNT3BLASP_unit.bp
BRNT3BLASPproj_script.lua
BRNT3BT_unit.bp
BRNT3BTproj_script.lua
BRNT3BTRLproj_script.lua
BRNT3DOOMSDAY_Script.lua
BRNT3DOOMSDAY_unit.bp
BRNT3DOOMSDAYproj_script.lua
BRNT3DOOMSGUNproj_script.lua
BRNT3FFARproj_script.lua
BRNT3HT_unit.bp
BRNT3ML_unit.bp
BRNT3MLproj_script.lua
BRNT3MOBproj_script.lua
BRNT3OW_unit.bp
BRNT3PDRO_unit.bp
BRNT3PDROproj_script.lua
BRNT3PERSES_Script.lua
BRNT3SHBM_Script.lua
BRNT3SHBM_unit.bp
BRNT3SHBM2_Script.lua
BRNT3SHBM2_unit.bp
BRNT3SHBM2EMPproj_script.lua
BRNT3SHBM2proj_script.lua
BRNT3SHBMNEWRL2Aproj_script.lua
BRNT3SHBMNEWRL2proj_script.lua
BRNT3SHBMNEWRLAproj_script.lua
BRNT3SHBMNEWRLproj_script.lua
BRNT3SHBMproj_script.lua
BRNT3SHPD_Script.lua
BRNT3SHPD_unit.bp
BRNT3SHPDproj_script.lua
BRNT3WKproj_script.lua
BRNT3WKRLproj_script.lua
BROAT1EXGS_script.lua
BROAT1EXGS_unit.bp
BROAT1FIG_unit.bp
BROAT1FIGproj_script.lua
BROAT1INTC_unit.bp
BROAT2EXGS_script.lua
BROAT2EXGS_unit.bp
BROAT2FIBO_unit.bp
BROAT3BOMBER_Script.lua
BROAT3BOMBER_unit.bp
BROAT3BOMBERproj_script.lua
BROAT3PRIDE_personalshield_mesh.bp
BROAT3PRIDE_script.lua
BROAT3PRIDE_unit.bp
BROAT3PRIDEproj_Script.lua
BROAT3PRIDESMALLproj_Script.lua
BROBT1PERI_Script.lua
BROBT1PERI_unit.bp
BROST1BATTLESHIP_unit.bp
BROST1DESTR_unit.bp
BROST2ADVBATTLESHIP_unit.bp
BROST2ADVBATTLESHIPproj_script.lua
BROST3BSHIP_unit.bp
BROST3BSHIPproj_Script.lua
BROT1ADVNAVYGUN_unit.bp
BROT1BT_Script.lua
BROT1BT_unit.bp
BROT1BTCLAWproj_script.lua
BROT1BTproj_script.lua
BROT1BTT2_Script.lua
BROT1BTT2_unit.bp
BROT1BTT2a_Script.lua
BROT1BTT2a_unit.bp
BROT1BTT3_Script.lua
BROT1BTT3_unit.bp
BROT1EXM1_Script.lua
BROT1EXM1_unit.bp
BROT1EXM1proj_script.lua
BROT1EXM2_Script.lua
BROT1EXM2_unit.bp
BROT1EXM2proj_script.lua
BROT1EXMOBART_Script.lua
BROT1EXMOBART_unit.bp
BROT1EXMOBART2proj_script.lua
BROT1EXMOBARTproj_script.lua
BROT1EXPD_Script.lua
BROT1EXTANK_Script.lua
BROT1EXTANK_unit.bp
BROT1HPD_unit.bp
BROT1MT_unit.bp
BROT1MTT2_unit.bp
BROT1MTT3_unit.bp
BROT1PDROproj_script.lua
BROT2ASB_Script.lua
BROT2ASB_unit.bp
BROT2EPD_Script.lua
BROT2EPD_unit.bp
BROT2EXBM_Script.lua
BROT2EXBM_unit.bp
BROT2EXBMproj_Script.lua
BROT2EXM2_Script.lua
BROT2EXM2_unit.bp
BROT2EXTH_Script.lua
BROT2EXTH_unit.bp
BROT2EXTHproj_Script.lua
BROT2HT_Script.lua
BROT2HT_unit.bp
BROT2HTproj_Script.lua
BROT2MLproj_script.lua
BROT2MT_Script.lua
BROT2MT_unit.bp
BROT2MTproj_script.lua
BROT2MTRLproj_script.lua
BROT3AA_Script.lua
BROT3AA_unit.bp
BROT3ABB_Script.lua
BROT3ABB_unit.bp
BROT3ABBproj_Script.lua
BROT3BT_personalshield_mesh.bp
BROT3BT_Script.lua
BROT3BT_unit.bp
BROT3BT2_personalshield_mesh.bp
BROT3BT2_Script.lua
BROT3BT2_unit.bp
BROT3BTBOT_unit.bp
BROT3BTBOT2proj_script.lua
BROT3BTBOTproj_script.lua
BROT3BTproj_Script.lua
BROT3COUG_Script.lua
BROT3COUG_unit.bp
BROT3COUGproj_Script.lua
BROT3EXM1_Script.lua
BROT3EXM1_unit.bp
BROT3EXM1proj_Script.lua
BROT3HADES_Script.lua
BROT3HADES_unit.bp
BROT3HADES2proj_Script.lua
BROT3HADESproj_Script.lua
BROT3HAM_unit.bp
BROT3HM_unit.bp
BROT3HTproj_Script.lua
BROT3ML_Script.lua
BROT3ML_unit.bp
BROT3ML2proj_Script.lua
BROT3MLproj_script.lua
BROT3NCM_Script.lua
BROT3NCM_unit.bp
BROT3NCM2_Script.lua
BROT3NCM2_unit.bp
BROT3NCM2proj_Script.lua
BROT3NCMPproj_script.lua
BROT3NCMproj_script.lua
BROT3NCNlaserproj_script.lua
BROT3PDRO_unit.bp
BROT3PDROproj_script.lua
BROT3SHBM_unit.bp
BROT3SHBMEMPproj_script.lua
BROT3SHBMproj_Script.lua
BROT3SHPD_unit.bp
BROT3SHPD2proj_Script.lua
BROT3SHPDproj_Script.lua
BROT3THproj_Script.lua
BRPAT1ADVBOMB_unit.bp
BRPAT1EXGUNSHIP_script.lua
BRPAT1EXGUNSHIP_unit.bp
BRPAT2FIGBO_unit.bp
BRPBT1PERI_Script.lua
BRPT1ASTA_unit.bp
BRPT1BT_unit.bp
BRPT1BTBOT_unit.bp
BRPT1EXM1_unit.bp
BRPT1EXPBOT_unit.bp
BRPT1EXTANK2_script.lua
BRPT1EXTANK2_unit.bp
BRPT1EXTANK2proj_Script.lua
BRPT1HT_unit.bp
BRPT1PD_unit.bp
BRPT2EXBOT_unit.bp
BRPT2HVBOT_unit.bp
BRPT3BT_unit.bp
BRPT3ML_unit.bp
BRPT3SHBM_script.lua
BRPT3SHBM_unit.bp
BRPT3SHBMproj_Script.lua
comedaeon_fire_emit.bp
comedred_fire_emit.bp
comedred2_fire_emit.bp
cybran_advancedt1tank_polytrail_01_emit.bp
CybranBattleMechRockets_Script.lua
darkfireblue_emit.bp
fireblue_emit.bp
gamecommon.lua
green_gatling_plasma_cannon_polytrail_01_emit.bp
green_gatling_plasma_cannon_polytrail_02_emit.bp
green_gatling_plasma_cannon_polytrail_03_emit.bp
HeavyLaserPolyTrail_polytrail_01_emit.bp
HvyClawproj_script.lua
landgauss_cannon_hit_05_emit.bp
landgauss_cannon_hit_05a_emit.bp
landgauss_cannon_hit_05b_emit.bp
LightLaserPolyTrail_polytrail_01_emit.bp
madcatmk4laser_emit.bp
MadCatMolecular_script.lua
MadCatMolecular2_script.lua
MadCatRockets_script.lua
mizura_bluelaser_emit.bp
mod_info.lua
novacat_bluelaser_emit.bp
novacat_greenlaser_emit.bp
NULLWEAPON_script.lua
pridehitflames.bp
pridehitflames2.bp
pridehitflames3.bp
red_gatling_plasma_cannon_polytrail_01_emit.bp
red_gatling_plasma_cannon_polytrail_02_emit.bp
red_gatling_plasma_cannon_polytrail_03_emit.bp
seramegabot_04_emit.bp
seramegabot_04a_emit.bp
seramegabot_04b_emit.bp
seramegabot_07_emit.bp
seramegabot_07a_emit.bp
seramegabot_08_emit.bp
seramegabot_08a_emit.bp
seramegabot_09_emit.bp
seramegabot_09a_emit.bp
seramegabot_09b_emit.bp
seramegabot_10_emit.bp
seramegabot_10a_emit.bp
seramegabot_10b_emit.bp
TMAeonWeapons.lua
TMavaEffectTemplates.lua
TMavaprojectiles.lua
TMcollisionbeams.lua
TMEffectTemplates.lua
TMprojectiles.lua
tmwhiteglowbig_emit.bp
UAB1108_unit.bp
UEB1107_unit.bp
UEB1108_unit.bp
uefexmgauss_cannon_hit_05_emit.bp
UEFT2EXART_polytrails_emit.bp
UEFT2Exocet_script.lua
uiutil.lua
unitview.lua
URB1107_unit.bp
URB1108_unit.bp
vulture_polytrail_01_emit.bp
w_u_gau03_p_01_polytrails_emit.bp
w_u_gau03_p_02_polytrails_emit.bp
w_u_gau03_p_03_brightglow_emit.bp
w_u_gau03_p_04_smoke_emit.bp
XSB1108_unit.bp
yellowlaser_polytrail_01_emit.bp
(Yes there is a short way to change them all!)