Remove ACU insta Heal on vet

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Remove ACU insta Heal on vet

Postby Freedomfighter » 24 Apr 2019, 14:50

Remove the instant heal gain on ACU vet and replace it with increased regen, preferably that scales with the vet level,
ei
lvl 1 +6 regen (what it is currently for all levels)
lvl 2 +7 regen
lvl 3 +8 regen
lvl 4 +9 regen
lvl 10 +10 regen

or something to that effect. stop stupid situations where a 4 vet com gains 1k hp and then survives when it should have just died, as it had 500hp left surrounded by 10 t2 units.
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Re: Remove ACU insta Heal on vet

Postby ZeRen » 24 Apr 2019, 14:51

Freedomfighter wrote:Remove the instant heal gain on ACU vet and replace it with increased regen, preferably that scales with the vet level,
ei
lvl 1 +6 regen (what it is currently for all levels)
lvl 2 +7 regen
lvl 3 +8 regen
lvl 4 +9 regen
lvl 10 +10 regen

or something to that effect. stop stupid situations where a 4 vet com gains 1k hp and then survives when it should have just died, as it had 500hp left surrounded by 10 t2 units.


do you know what you achieve by this? more turtle play

for cybran this is only way how increase HP
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Re: Remove ACU insta Heal on vet

Postby Freedomfighter » 29 Apr 2019, 14:48

I think you are misunderstanding what I mean, I am talking about the 50% health gain rather than the 10% max health increase.

You also clearly did not read the entire post as I have also explained why.

You would actually have less turtle play as over the course of several minutes your cybran ACU would regen more health allowing for more aggressive play.
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Re: Remove ACU insta Heal on vet

Postby Ithilis_Quo » 02 May 2019, 02:27

play equilibrium..
this topic is old as space humanity itself.

ZenRend is not right, it will be less turrtle, not more.

in equilibrium it work as you susribe, but with all implication.
"Fixed in Equilibrium" Washy
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