Forged Alliance Forever Forums
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Evildrew wrote:Farmageddon will be your new name my sletje
You know very well sometimes you go t2 acu or t2 air and cant make mobile t2aa.
Static has more hp per mass and therefore has its own merits which supersede mobile flak.
When the t1 bombers come you either have flak or you dont, it doesnt matter which is better by how many fractions of a %
FtXCommando wrote:
need to give him some time to blossom into an aids flower
Lich King wrote:On the topic of flak though, besides my realism clause, there is that which Evildrew stated. Flak did fine against t1 and T2, that's all it was meant to do. The reason T3 is so fast is so that those little flaks can't catch them! besides, if someone strat rushes, they invest quite a lot of mass into 1) RAS 2) T3 air HQ 3) pgens 4) strats and a shitton of energy. if by then you do not have some counter.. boy, you've done something wrong way before the strat came out.
Lich King wrote:Philip... by 3844 I'd expect humans to develop lasers and teleportation, that is what is expected. What is not expected because it wouldn't be practical is to have flak cannons that are able to snipe planes that fly at super or hyper sonic speeds. Say, a missile to kill that pesky plane after it flies by would be nice and practical and far cheaper to develop. Or a thing called ASF that will intercept the plane before it reaches its destination. Massed interceptors will do, too.
Lich King wrote:Strat rushes are not seen that often on open 10x10 land maps because the games are either won or lost by the time someone has the eco to make strats, if not earlier. On larger maps like Seton's they are expected and therefore should be prepped for. Point of Reach & the like also see strats sometimes if navy cannot break the stalemate or as a last resort to pull off a win (done that myself, rushed strats and exterminated the enemy team while we were on the brink of defeat).
Lich King wrote:In other words, roll back this flak change, it should not be present and it screws with balance. Balance was approaching perfection before this.
Also, Seraphim splash gun should not be made more expensive. It should be made cheaper and less powerful so it's seen more often. When it appears in the game, it is already too dangerous for an ACU to be in combat because there are percies,
massed harbs/loyalists/bricks, sometimes strats and definitely gunships
Lich King wrote:Philip... by 3844 I'd expect humans to develop lasers and teleportation, that is what is expected. What is not expected because it wouldn't be practical is to have flak cannons that are able to snipe planes that fly at super or hyper sonic speeds. Say, a missile to kill that pesky plane after it flies by would be nice and practical and far cheaper to develop. Or a thing called ASF that will intercept the plane before it reaches its destination. Massed interceptors will do, too.
Morax wrote:Actually, farm, people build mobile flak because BUILD_MORE_FLAK,aka Soviet Pride, told them to!
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