Cybran gameender

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Re: Cybran gameender

Postby CookieNoob » 17 Mar 2017, 17:50

Ithilis_Quo wrote:heh i have discuse this like half year in past, and i will vote for ultimate cloak field generator, that will cloak everything in 1000radius. so for every unit with steal will enemy need omny, what is ultimate paranoia and fast death to some invisible snipe.


I think this is actually quite a cool idea
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Re: Cybran gameender

Postby Mycen » 18 Mar 2017, 05:45

galacticfear wrote:
What is wrong with a purely EMP weapon as I expanded upon?



What, the EMP megamercy idea? Nothing, aside from it requiring the introduction of a new unit, which is normally frowned upon. I was talking about an EMP toggle on the Scathis, that seems redundant to me.
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Re: Cybran gameender

Postby Masyaka » 25 Mar 2017, 18:15

Maybe some kind of engy stations with unlimited range to build PD and reclaim mexes in enemy bases? Its pretty much gameender.
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Re: Cybran gameender

Postby ZLO_RD » 25 Mar 2017, 20:56

SC2 had an exp that was capturing enemy units in extreme range... and yea that is kinda cool
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Re: Cybran gameender

Postby Masyaka » 25 Mar 2017, 20:59

ZLO_RD wrote:SC2 had an exp that was capturing enemy units in extreme range... and yea that is kinda cool


Yes it was aeon's "Loyality gun" Was super-op at ISIS fields cuz it can shoot thru walls. ALso massed of them can capture exp armies, there also was "loyality creep" kinda.
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Re: Cybran gameender

Postby Sovietpride » 25 Mar 2017, 22:40

We called them lol cannons as they had no counter whatsoever. went through shields, pretty long ranged, and you couldn't target them with your own when they were being built.
Greatest way to piss off neighbours in a FFA.

If we're discussing weapons to bring from SC2, i vote cybrans get magnetrons.
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Re: Cybran gameender

Postby Masyaka » 26 Mar 2017, 06:09

Sovietpride wrote:We called them lol cannons as they had no counter whatsoever. went through shields, pretty long ranged, and you couldn't target them with your own when they were being built.
Greatest way to piss off neighbours in a FFA.

If we're discussing weapons to bring from SC2, i vote cybrans get magnetrons.


OH GOD WE FORGOT THEM!!
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Re: Cybran gameender

Postby AdmiralZeech » 26 Mar 2017, 13:44

Change the Scathis so that it launches eggs that burst open on impact, revealing a Brick inside.

So that "shits bricks" can become a real thing.
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Re: Cybran gameender

Postby Masyaka » 26 Mar 2017, 14:58

AdmiralZeech wrote:Change the Scathis so that it launches eggs that burst open on impact, revealing a Brick inside.

So that "shits bricks" can become a real thing.


Noah unit cannon: abridged version
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Re: Cybran gameender

Postby MrSprengmeister » 26 Mar 2017, 22:04

After reading through this, I have to say there are really good ideas. Actually very difficult too choose one. I like the Magnetron, because I was abusing that thing a bit too much...
(I did once build 12 of them at one spot not far away form the enemy base... and the result was hilarious! I never ever have seen a GC walk multiple times faster than the fastes plane can fly... or you use the push function whitch is even better if the enemy can´t get out of his base.)

Ok enouth of that crap, let´s look into something really seriously "Gameending":

Give the Scathis a EMP weapon sounds the best solution, but I want to achieve two things with it.
-First, make it completely and totaly redicilous
-Second, make it well balanced

I think I can´t do this alone, but here are my Ideas:
First, make it able to shoot EMP Nuke projectile [almost no damage, but stuns everything for quite some time (10 sec. mabye?) with AoE of a real Nuke + 40km range + real Nuke explosion animation and sound]
Second, since it is a "Gameender" make the projectile as redicilously expensive as it would be OP, like to shoot one you need 100.000 Power

So to Sum this up:

Give Scathis an additional firemode that requires a ludicrous amount of Energy to load, but now just Imagine how funny it is when you have enouth [E] to make it rapid fire :D

I guess it ends the game very well, when your "target" can´t simply do anything :lol:

Of course some additional finetuning should be done to see and mabye get it into a Balance Patch (for example more E cost). I hope you like my Idea.
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