BushMaster wrote:No. 'Cybran' already has enough cool stuff, lets give the other factions some love in the form of cool stuff.
Seraphim could take take the 'Protoss' (StarCraft) route:
For example Tech 1 Power plants have 600 HP. We could half the HP to 300, and give 300 SP to its personal shields. The shields deactivate during extreme lower power, but consumes no power when active.
Known side effects:
1) Your entire base will glow bright blue from personal shield structures. (Not pretty)
2) Low power would make the entire base vulnerable! (O_O)
Scared to play Seraphim now... Aww hell never mind then. It was a good try at diversity.
A stupid silly idea:
Aeon would have air mexes, and air mass storage. How would this work? Easy, Engineers/ACU will build the Mex on the surface.
After its built it will hover high above the ground. It can only be attacked by AA and Air units. A destroyed air mex/air mass storage wreck will fall straight down. (So diverse FAF players will say WTF). Air mexes should toggle between land and air modes?
Known side effects:
1)You can't repair air mexes and air mass storage.
2)Hard to protect T3 air mexes from ASF swarm.
3)You can't shield air mexes.