Morax wrote:Zock wrote:If its so impossible, how did people deal with sera all the years before the nerfs to flak, and why did no one complain about it?
Are you telling me you think it's not absurdly easy to win as Sera on Haven Reef, Roanoake, etc etc verse other factions?
And Open Waters which no one plays because it is ridiculous to play anything other than Sera?
I think its harder, but by no means impossible, indeed. And the speed of hover flak has not much impact as the major annoyance comes from fobos, which won't be changed.
The flak is back to status quo now. If anyone wants a nerf, he needs to bring some arguments for it, and think of a useful nerf thats different to speed for the reasons mentioned already.
And there is no use in comparing single units like flak with each other and point out one of them is better than the others, (my) balance works by comparing factions or tech stages. Is hover flak speed making aeon and sera too strong? While aeon is in no need for a buff, sera can use some additional advantages here and there, and if it fits well together with existing advantages to make certain strategies (like hover) possible or stronger for a faction, its very good, as long as its not OP.
A speed nerf for land only (aka buff for water only) is not bad, but it has two downsides too:
a) its still gonna reduce convinience when using it with hovertanks on land, the alternative would be to make it as slow as obsidian/ilshie but i am quite sure that would be too much nerf
b) its reducing faction diversity by making all flak the same speed, even though the difference is already not very meaningful, so its a lesser point