t1 vs t3

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Re: t1 vs t3

Postby Masyaka » 28 Jul 2016, 16:03

Pecies are made to kill expis or other T3/T2 heavy units, not to eat swarms, use titans for that.
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Re: balance rant, cybran OPness etc

Postby Hawkei » 28 Jul 2016, 22:57

Ithilis_Quo wrote:did you think that any kind of 10vs355 units is relevant in normal game?

none never ever will build 355 t1 units against T3. Maybe some 600 rating guy that still have believ for that it should work.


Firstly, I'm not talking about using T1 tanks. I'm talking about using T1 arty and T1 bots, and secondly yes, I can and do use this tactic. I have successfully used mech marine swarms against high alpha strike units like Yenzine and Percies, and to good effect. The mech marines are arguably even more effective because they can dance and avoid taking fire, and even when they do take fire, the loss of one units is of no consequence - because the overkill is so massive. The shear amount of fire which T1 artillery can lay down is devastating. Especially when you have some units of your own which can meat shield. Such as T2 tanks and mobile shields.
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Re: balance rant, cybran OPness etc

Postby angus000 » 28 Jul 2016, 23:08

Hawkei wrote:
Ithilis_Quo wrote:did you think that any kind of 10vs355 units is relevant in normal game?

none never ever will build 355 t1 units against T3. Maybe some 600 rating guy that still have believ for that it should work.


Firstly, I'm not talking about using T1 tanks. I'm talking about using T1 arty and T1 bots, and secondly yes, I can and do use this tactic. I have successfully used mech marine swarms against high alpha strike units like Yenzine and Percies, and to good effect. The mech marines are arguably even more effective because they can dance and avoid taking fire, and even when they do take fire, the loss of one units is of no consequence - because the overkill is so massive. The shear amount of fire which T1 artillery can lay down is devastating. Especially when you have some units of your own which can meat shield. Such as T2 tanks and mobile shields.

I have used flares to kill percies too, and it worked pretty nicely.
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Re: t1 vs t3

Postby NapSpan » 29 Jul 2016, 01:25

Masyaka wrote:Pecies are made to kill expis or other T3/T2 heavy units, not to eat swarms, use titans for that.

use titans for that

use titans

titans

You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.
We have "Continentals" so moving shit around must be important.
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Re: t1 vs t3

Postby Lieutenant Lich » 29 Jul 2016, 01:40

NapSpan wrote:You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.

Funny ( ͡° ͜ʖ ͡°) but true.
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NapSpan, they'd rather f**K around with buildings' HP than fix what's actually broken.
Don't complain about that which you aren't willing to change.

My mod:
viewtopic.php?f=67&t=12864
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Re: t1 vs t3

Postby biass » 29 Jul 2016, 04:25

t1 vs t3 can be a very relevant part of the game depending on players strategy

we are not going to throw around buffs for everything - uef might be the most powerful faction in beta already right now
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Re: t1 vs t3

Postby Masyaka » 29 Jul 2016, 08:14

NapSpan wrote:
Masyaka wrote:Pecies are made to kill expis or other T3/T2 heavy units, not to eat swarms, use titans for that.

use titans for that

use titans

titans

You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.


titan is a raiding unit like mech marine, but bigger and stronger. To make it effective as 1 percival you need to make 3 of these.
Im just talking about philosofy.
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Re: t1 vs t3

Postby Hawkei » 29 Jul 2016, 08:25

NapSpan wrote:
Masyaka wrote:Pecies are made to kill expis or other T3/T2 heavy units, not to eat swarms, use titans for that.

use titans for that

You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.


Yes. Pillars will generally get the job done, and more effective at anti-spam than Titans. Titans are by no means useless, but, their biggest asset is speed - and tying down Titans to "Percy escort detail" doesn't make a whole lot of sense. Titans want to roam free. They shouldn't be forced to escort slow Percies.
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Re: t1 vs t3

Postby Iszh » 29 Jul 2016, 08:33

Even for rush titans are useless. Riptide tank has the same dps for cost and nearly the same speed just 1 tech level lower. I used once on hilly plateau riptide for a rush and once titans. Both worked but titan was possible later in time and not much better. It is totally ok that percies are not good vs t1. It is one of the things i am very afraid when i hear about zock wants to nerf t3 in a balance patch. I hope he knows what he is doing. Perci is between t3 and t4 and if this unit will be lost there idk what to do as uef to stop exp units except spamming ravagers, which is quite unsatisfying to have as only option.

I somehow never really faced the problem that t1 is annoying t3 to much. If somebody is going on with huge ammounts of t1 i simply get t3 arti and kill them with splash. The remaining units should be no problem for the percies.
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Re: t1 vs t3

Postby biass » 29 Jul 2016, 09:06

u rather use t3 arty vs t1 then titans?)))))))))))
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