TMD on ships - Necessary or relic from Vanilla?

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TMD on ships - Necessary or relic from Vanilla?

Postby mirroredwang » 29 Nov 2015, 20:42

I know, people dont like noskillnoskopTML on mexes, but shouldnt we be rewarded for successful cruiser snipes for example?
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby Zeldafanboy » 29 Nov 2015, 20:47

Cruiser and Nuke sub TML has such a high rate of fire that it would break through all but the densest clumps of TMD if the ships are sitting still
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby mirroredwang » 29 Nov 2015, 20:57

Zeldafanboy wrote:if the ships are sitting still


Thats my point. Punishing mistakes-
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby Rudolph'sRedNose » 29 Nov 2015, 21:04

Billy. GG.
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby JaggedAppliance » 29 Nov 2015, 21:12

Necessary.
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby mirroredwang » 29 Nov 2015, 21:22

TMD´s are buildable on water you know...
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby Rudolph'sRedNose » 29 Nov 2015, 21:25

I think it would only really work if we gave destroyers T2 engie suit, to counter billy.
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby briang » 29 Nov 2015, 23:30

Necessary.

Most "relics" from Vanilla have stayed because they are important...
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby yeager » 30 Nov 2015, 02:21

Necessary
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Re: TMD on ships - Necessary or relic from Vanilla?

Postby Epson » 06 Dec 2015, 07:20

Also it just looks really cool. Most of your missiles from the cruisers are still going to hit but damn those ships shooting missiles out of the sky while returning volleys of fire has convinced at least one of my friends to buy the game and play on FAF.
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