KD7BCH wrote:Only T3 air really matters once it exists. T1 air and T2 air dont have any way to being effective against ASFs. The point made hundreds of times already. Is air effective sure, but T1 and T2 air are not effective once ASFs show up. So building air only works better than land if you end up with T3 air.
True, but only for team games with dedicated air slot. You have like 3 non-gap maps in replay vault and those are wonder, canis and thermo. Compare to Briang who has at least half ladder. There is a lot of units which just don't work in team games because 8+ players bunch up in 10x10 map. While those units are rather strong or at least competitive in 1v1 on same 10x10 map. This works both ways. ASF are OP in team games, true, but by the time you actually get them in 1v1s, t1, t2 air and drops will wreck you, just because you can't eco for 10 minutes and than pump out some t3 planes to make everything fine.