Forged Alliance Forever Forums
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BRNKoINSANITY wrote:The reason t3 arty is so much stronger than it used to be is that the shields were nerfed. With the transfer damage introduced about 2 years back, shields now have a really hard time standing up to t3 arty. The nerf was introduced to lessen the impact of firebase creeps, since shields would fail quicker, and to prevent "invincible" late game bases and t3 UEF navy. Instead of discussing a ton of different units and abilities, you need to talk about whether the shield transfer should be reduced or eliminated.
Rudolph'sRedNose wrote:tatsu wrote:Why is it that air is immune to it when landed?
Faraday cage
BRNKoINSANITY wrote:I do think the shields need to be addressed, because currently damage is dealt beyond the capability of the weapon striking the shield.
For example, if you have 6 t3 seraphim shields and an awhassa dropps a bomb where the AOE spreads to all 6, then the 11,000 damage bomb does some 16,500 damage to each shield. 11,000 plus 1,100 overflow from each shield to the other 5. This really screws over bases because you are actually better off with one shield than 2-10. I think the mentality behind reducing shield effectiveness is probably a good one, but we need to rethink the damage transfer. It needs to be accomplished through slower regen or lower HP, or perhaps just simply nerfing the Bulwark by itself and leaving everything else alone.
BRNKoINSANITY wrote:Then it must not work vs awhassa, because the t4 bomber still does it.
Rudolph'sRedNose wrote:Considering people mostly play Gap of Rohan the game should really be balanced around it. Which leads nicely into my next point. Anti nuke range should be heavily nerfed, it easily covers two bases which is clearly ridiculous. Half the range, cover one base, make nukes more viable.
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