Aeon Navy

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Re: Aeon Navy

Postby Zoram » 11 Oct 2015, 16:22

Zeldafanboy wrote:Tempest does need a buff, nobody ever uses it. Not sure about the other stuff though.


well, it gets stuck all the time, unless this has been fixed ...
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Re: Aeon Navy

Postby yeager » 11 Oct 2015, 17:28

Well let's look at things the tempest is good at: looking cool. Outranging some battle ships, ongoing underwater, killing subs
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Re: Aeon Navy

Postby Mycen » 12 Oct 2015, 02:38

It can poop out engis for some quick reclaim too.

Considering how easy it is to ground fire the Tempest while submerged, I don't know that I'd include "going underwater" in its list of strengths.
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Re: Aeon Navy

Postby Col_Walter_Kurtz » 13 Oct 2015, 10:01

I think the main problem of the Tempest is the fact that it is so large and slow, making it an easy target. So you have to use shields.
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Re: Aeon Navy

Postby Ithilis_Quo » 13 Oct 2015, 15:02

tempest is shit. only reason why build tempest is because it have stupidly low build time (as every exp)

jast compare it with battleship. when it should be same efficient as aeon batleships and tempest will have same dps then tempest would have about 280 000hp. what - yes its maddnes. But that is for comparing how hard unefective tempest is. Dont even talk abou how easy it die to tml, because have any defense, and also cant move out quicly enought.

Also what is position of tempest? It must be different as T3 unit, becasue its experimental, but t3 navy is already kind of experimental .So it must have different role somehow.

I was add tempest much more hp (125 000) and lower dps, (600+330) so it suffer less from own slownes and biggernes and it make sence that when its 5x bigger as batleship it would have also more hp as only 10%. And suprisly its work.
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Re: Aeon Navy

Postby Col_Walter_Kurtz » 14 Oct 2015, 10:17

It's inefficient on the hp front that's why shields are important.

edit: I agree, it sucks too much
Last edited by Col_Walter_Kurtz on 15 Oct 2015, 10:04, edited 1 time in total.
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Re: Aeon Navy

Postby yeager » 14 Oct 2015, 17:22

Vs battle ships it's good, you just send reg battle ships in to tank damage while the tempest deals it. Still not really good, but that's how I do it
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Re: Aeon Navy

Postby Ithilis_Quo » 14 Oct 2015, 18:25

aaah... this debate.... guy test it, and then test it again. I make about 50+ testing and about 10 real game testing only with tempest, only advantage = only reason why build it and why its builded its stupidly low build time. Nothing else.



ps shield give 3600hp multiple shield maybe 5000hp max. its nothing when is still 215 000hp is missing to be same efficient as batleships
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Re: Aeon Navy

Postby IceDreamer » 14 Oct 2015, 18:41

Ithilis_Quo wrote:aaah... this debate.... guy test it, and then test it again. I make about 50+ testing and about 10 real game testing only with tempest, only advantage = only reason why build it and why its builded its stupidly low build time. Nothing else.



ps shield give 3600hp multiple shield maybe 5000hp max. its nothing when is still 215 000hp is missing to be same efficient as batleships


That's enough of a reason. It's a quick mass-sink. Additionally, sure it's worse than Battleships, but it has several advantages over them too:

1 - It can submerge. This means it can hide from Gunships, becomes invisible to Radar, and invisible to normal Optics, say from planes flying overhead.

2 - It can build Engies on the front lines, or other ships if you want, with absurd buildpower. Niche use, yes, but it's there.

3 - While inefficient compared to Aeon battleships in ship-to-ship combat at T3 only, it is far superior than them against T1/T2 swarm navies, especially if you have a navy of your own to screen. That superior range should not be underestimated, and neither should the fact that it alphas any T2 ship. It's also the Aeon's best hope by FAR against UEF T3, as it outranges Battlecruisers far more than the Omen, and can submerge to pummel them with torps if it has to, torps which just happen to completely ignore the UEF's main anti-torp strength, Cooper's torp defence.

4 - Far superior bombardment. The range, again, is immense, and the alpha damage and splash are a serious threat to anything without heavy shield cover. Coupled with a Torrent's DPS against any shields, the Tempest cannon will wreck anything underneath.

5 - It doesn't require T3 Naval Factory investment, so you can surprise someone with significant power in the water out of nowhere.

It's a niche unit, but it's had several buffs in the past couple of years and it perfectly usable now. It falls prey to Stratbombers, but so does every other alternative. At least part of the reason you don't see it is because of the pre-existing negative stigma from before the buffs. It's the same reason you still don't see that many Sparkies, despite the fact that on paper they're borderline OP; people just don't know how strong they are now. Much of the rest of the reason you don't see Tempest is because of the problems with movement. Very little is to do with it being 'shit'. It's not.

I have to point out too that you did '10 real game testing only with Tempest'. That's a complete waste of time. It's designed to be used WITH A NAVY. This is not the GC of the seas. Also, despite being the mass equivalent, 128,000 HP would be completely OP. If you can't see why, there's very little hope. You'd have to give the main gun a massive nerf, and the whole point of the unit is that massive gun.
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Re: Aeon Navy

Postby Exotic_Retard » 14 Oct 2015, 21:22

sorry, but it actually is bad, as ithilis said, only reason you build it is because it has a stupidly low build time - like any other exp.
Spoiler: show
and some balance patch is nerfing them soon so don't forget to think about the future
all the other advantages you mentioned are not exactly good ones. in fact submerging tempests is the equivalent to ctrl+K in most cases (groundfire, and cant use its main gun). using it as a factory is also, because it has to stay still, and while it moves very slowly, its just enough to doge tml and such things (also transports should be used instead). also i would like to see evidence of its superiority compared to aeon BS vs t2 navy. especially when you consider that 3 BS have 700 (85%) more dps than a tempest, for 3k more mass. and (2.4x) more hp.

the range is the only actually useful point you mentioned there (:
you also forgot to talk about aoe which means it misses a bit less that it might (also better vs shields), but thats not a huge advantage.

btw: torrents are only bombardment vessels and are better than tempests, so your point of using them together, while a realistic scenario if you have a tempest, doesn't really show any of its qualities other than its range. its a mute point.

TLDR: just like every other exp, only reason you see tempests is because you can build them so quickly, thats all (:
also please don't disregard other people who know a lot more than you about this
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