Cybran ACU > t2 level+ = useless?

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Cybran ACU > t2 level+ = useless?

Postby --- » 20 Aug 2015, 10:03

Hi,

am I wrong assuming the Cybran ACU becomes kinda useless once t2 level is reached/passed? While other ACUs have nano and shield upgrades, the Cybran one has..., well, what exactly?
Lazer? With that paper ACU - what good does it do?
Tele mazer? - 90 % of the time pure suicide.
Cloak? Lolz, vs raiding t1 units in the corner of your side its "da bomb". Sneaking on to a t4 and kill it? Sounds neat. Except: no its not, due to omni on GC (maybe even other t4s?) and ACUs.

Hence, only one way to deal with your Cybran ACU: hide it, cover that baby. Sitter! We need a babysitter, ASAP!
Very uncybranish... (some said cybran is not about attacking but being sneaky. Let me digest that for a moment... *looks up to a gigantic mega* hm, ya, right...).

Is the Cybran ACU ok the way he is or could/should something be changed? Is cloak in general right there where we want it to be?
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Re: Cybran ACU > t2 level+ = useless?

Postby Col_Walter_Kurtz » 20 Aug 2015, 10:11

Cybran ACU is the weakest, but with the cheap stealth upgrade you can prevent a lot of damage from ground units. Other than that I don't really see a lot of difference. Use it to OC groups of T2 / T3 like you would with any other ACU.

Blackster wrote:Tele mazer? - 90 % of the time pure suicide.


Telemazer is super effective, maybe scout first?
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Re: Cybran ACU > t2 level+ = useless?

Postby Shai--Hulud » 20 Aug 2015, 10:15

@Col_Walter_Kurtz
So the enemy has gun early in the game you keep upgrading the laser at min 10 of the game? lol. Good luck with that. Yes, the laser upgrade is pretty bad ass but it's only an option for late game.
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Re: Cybran ACU > t2 level+ = useless?

Postby --- » 20 Aug 2015, 10:18

The ACU has so few health points, an open attack with lazer usually is a bad idea (Cybrans have no mobile shields and thus there is also the threat of an easy air snipe in addition.)
Late game: place some pds around and the Cybran ACU will have a hard time - especially when air is around.
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Re: Cybran ACU > t2 level+ = useless?

Postby Col_Walter_Kurtz » 20 Aug 2015, 10:23

Shai--Hulud wrote:@Col_Walter_Kurtz
So the enemy has gun early in the game you keep upgrading the laser at min 10 of the game? lol. Good luck with that. Yes, the laser upgrade is pretty bad ass but it's only an option for late game.


Telemazer is a late game upgrade, how you could think it's anything different boggles my mind
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Re: Cybran ACU > t2 level+ = useless?

Postby Iszh » 20 Aug 2015, 11:01

If you dont like cybran acu play seraphim or uef.
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Re: Cybran ACU > t2 level+ = useless?

Postby Shai--Hulud » 20 Aug 2015, 11:09

Col_Walter_Kurtz wrote:
Shai--Hulud wrote:@Col_Walter_Kurtz
So the enemy has gun early in the game you keep upgrading the laser at min 10 of the game? lol. Good luck with that. Yes, the laser upgrade is pretty bad ass but it's only an option for late game.


Telemazer is a late game upgrade, how you could think it's anything different boggles my mind


Exactly. So what to do with the acu mid game?
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Re: Cybran ACU > t2 level+ = useless?

Postby --- » 20 Aug 2015, 11:13

@ Iszh
Completely missed the point? :D
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Re: Cybran ACU > t2 level+ = useless?

Postby Petricpwnz » 20 Aug 2015, 11:43

Shai--Hulud wrote:Exactly. So what to do with the acu mid game?


Chill in base? in mid game you can make t2 pds to stop gun acu pushes, ofc get gun yourself to be safe. Avoid getting into range of enemy's com. It's perfectly normal for uef/sera to try and use acu on t2 stage since its their advantage, as cybran you most of the time should just hide com at t2 stage, as it's mostly a weakness.
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Re: Cybran ACU > t2 level+ = useless?

Postby keyser » 20 Aug 2015, 12:05

Well gun + stealth is a use full combinaison. It s really great for early game.
Cybran t2 bring 3.5k hp whereas the other bring only 3k.
Cybran is known to be weak acu because of life and not being able to have late-mid game upgrade like nano/shield/tml.
Just deal with it ? Cybran already stronk, we need to keep some weakness
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