Forged Alliance Forever Forums
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Vee wrote:In that case you could also limit the number of gates to 1 and remove assist.
ckitching wrote:Vee wrote:In that case you could also limit the number of gates to 1 and remove assist.
Well, that's kinda been done for nukes, remember. Assisting them jsnr very effective: maybe quantum gates should be similar?
Mechsangoku wrote:Wow,
Build time is masive on those, a non assited single quantum gate will be kinda useless no ?
Mechsangoku wrote:Wow,
Build time is masive on those, a non assited single quantum gate will be kinda useless no ?
yeager wrote:I personally think that is a stupid answer, hard locks like this shouldnt be on regular units, that's a recipe for disaster. (Look at supcom 2)
Korbah wrote:
You could rebalanced the base build time to a lower number factoring the quantum gate would not be assisted
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