FAF 364x(5) Bug/Missing Feature Thread

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FAF 364x(5) Bug/Missing Feature Thread

Postby Korbah » 22 Jul 2015, 02:36

In order to assist the balance team I'd ask that anyone who's noticed a true bug or missing feature that should be fixed in the upcoming patch to please post the issue + explanation here in this thread.

Centralising feedback will assist the coders/balance testers.


Do not post balance issues - strictly bugs or missing features
Last edited by Korbah on 28 Jul 2015, 03:35, edited 2 times in total.
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Re: FAF 3642 Bug/Missing Feature Thread

Postby Korbah » 22 Jul 2015, 02:36

************RESERVED****************
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Re: FAF 3642 Bug/Missing Feature Thread

Postby Korbah » 27 Jul 2015, 10:41

credit to KrogothFTW:

Compared to the other two T2 fighter-bombers, the Notha's crash (in the unit db) does 1/ 10th damage


Corsair:
Damage = 200,
DamageFriendly = true,
DamageRadius = 1,
DamageType = 'Normal',
DisplayName = 'Air Crash',
DummyWeapon = true,
FiringTolerance = 2,
Label = 'DeathImpact',
WeaponCategory = 'Death',

Janus:
Damage = 200,
DamageFriendly = true,
DamageRadius = 1,
DamageType = 'Normal',
DisplayName = 'Air Crash',
DummyWeapon = true,
FiringTolerance = 2,
Label = 'DeathImpact',
WeaponCategory = 'Death',


Notha:

Damage = 25,
DamageFriendly = true,
DamageRadius = 1,
DamageType = 'Normal',
DisplayName = 'Air Crash',
DummyWeapon = true,
FiringTolerance = 2,
Label = 'DeathImpact',
WeaponCategory = 'Death',
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