Ithilis_Quo wrote:turinturambar42 wrote:maybe you take the wrong approach.
YES maybe t2 bombers are useless in teamgames with airspot.
thats not because these units are bad
you are right !!
So you suggest rework 90% or most played map, for remove air spot, or jast prohib play that map?
Isnt change T2 air to be usable also on map that are played for 9/10 causes easyier option?
I do not think so, because t2 (in the role they fill atm) bombers gain strengh on spread out maps, where they can attack from many angles kill targets of medium priority (t2 mex etc) and armies that also happed 2 NOT be existing in teamgames (on maps like canis, wonder etc. pd spam just prevents (big t2) armies 2 be of any use
.
Sadly teamgame maps happen to usually be very clumped
(pls s1 create a really spread out map e.g emarald crater with classic spawns + spawns in the corners maybe in 10x10 size should be fun).
reworking t2 fbs in a way 2 be more airdominant would give them another function and remoove that niche they fill atm thereby lowering the diversity of the game.
2nd if the enemy air is t3 (way) earlier he could just build 3 asf 2 protect his strat vs t2 fbs leaving their reworked version still unable 2 compete with asf. if the strat is well microed and protected with 3-5 asf+allied air it should not die ,exept if its focused down by maaany fbs, what would be a huge inverstment. Would that be worth it?
would it be worth building some t2 2 fight the enemy t3 air, delaying the own t3 air with it?
3rd if you expect an airplayer expects 2 loose the t3 rush fight he can just pick aeon. if he doesnt think it will be a problem he can go what he wants.
maybe a better way 2 deal with strat rush would be that just EVERY player (exept air) in the team with loosing air helps one getting t3 land=> sams everywhere) or they all build one airfac at ~5-7 and spam inties. with some ok scouting and positioning they could then intercept the early strats and even fight 5 asf.
if their airplayer then still doesnt have asf it should be gg by all means anyway.