koboltzz wrote:but now that I know that they only build as many units as I do, and also no nuclear weapons if I have no defenses, somehow the respect for the AI has disappeared.
That's what adaptive means, it will adapt to your playstyle. (But it will build the 1st and 2nd nuke launcher independent of your units, only nukes 3+ are enemy unit based)
Also have in mind my AI will not waste mass. So if it does not build units it will use the ECO for extractor upgrades and more experimentals and lategame stuff.
And my AI is build to have a paragon in every late game, so this system should give the eco to build the paragon very early.
After having the paragon the adaptive is no longer adaptive. It will build as much as the paragon allows.
relent0r wrote:Disclaimer : I've personally only used the adaptive and rush AI, but I have spent many an hour staring at them play.
To see how less the adaptive is building units, test the AI experimental (that is not building any units) against the AI adaptive.
There you can see what happens if you don't build units as enemy.
saxz wrote:Be assured there are four guys, who would really appreciate it
That's nice
Well i looked into your last replay and you selected Sorian "Adaptive".
Now, sorian choosed to be a water AI on all 4 startpoints:
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info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using SorianMainWater
info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using SorianMainWater
info: *AI DEBUG: ARMY \0006\000: Initiating Archetype using SorianMainWater
info: *AI DEBUG: ARMY \0008\000: Initiating Archetype using SorianMainWater
Please select Sorian Turtle or just sorian as AI. Adaptive is sometimes selecting a wrong sub AI (It's not like AI-Uveso Adaptive)
Watching the replay was just a pain. The simspeed was -2 (with 3800 units).
The game can only handle ~2200 units with a game speed of +-0
Also sorian AI cost you at least -1 simspeed compared to RNGAI, AI-Swarm and AI-Uveso.
Or in other words, using RNGAI, AI-Swarm, AI-Uveso and the ingame GPG AI at the same time is faster than 4 Sorian AIs. just saying...
I don't see a reason why the AIs are not bulding arties.
(beside the buildrestriction for nukes, they have the same priority than arties and can block the platoonbuilder for equal piority builders)
But i saw a huge wasting of mass, so i changed the buildcondition for arties, "if mass full then build arty".