Coop mod/missions suggestions/testing

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Re: Coop mod/missions suggestions/testing

Postby speed2 » 12 Mar 2016, 00:44

how about a log?
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Re: Coop mod/missions suggestions/testing

Postby TheKrizman » 12 Mar 2016, 00:48

How do I go about sending you that? Where is the log etc?
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Re: Coop mod/missions suggestions/testing

Postby speed2 » 12 Mar 2016, 00:49

Read the first post, location is there, upload it as attachment
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Re: Coop mod/missions suggestions/testing

Postby TheKrizman » 12 Mar 2016, 01:03

Well it's saying that the request entity is too large, then how would I go about sending it? error occurred twice now when trying to send the file as an attachment.
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Re: Coop mod/missions suggestions/testing

Postby speed2 » 12 Mar 2016, 01:20

upload it somewhere then, dropbox or something similar
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Re: Coop mod/missions suggestions/testing

Postby TheKrizman » 12 Mar 2016, 01:41

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Re: Coop mod/missions suggestions/testing

Postby speed2 » 12 Mar 2016, 02:13

Thanks for the report, it seems to be a problem with one of the changes in beta patch. I've assigned a person who broke this for fixing :)
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Re: Coop mod/missions suggestions/testing

Postby TheKrizman » 12 Mar 2016, 17:51

Glad to be of assistanceþ
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Re: Coop mod/missions suggestions/testing

Postby speed2 » 13 Mar 2016, 03:28

New verion of the mod. V7

fixed install.bat so it should now work for more people. Some more fixes for replays... no one testing it? :(
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Re: Coop mod/missions suggestions/testing

Postby speed2 » 13 Mar 2016, 12:22

I have a new version of Aeon Mission 4
Remaking it to use FA AI which mean more attacks :) there were so few set and after such a long time I find it very boring. So here's the first try.
https://mega.nz/#!ElQTkBKR!tHhunP07k7yfyQjX0dsEBbsA6gJqjT5S2288BaeEF2c
Just first part is done and make sure to get V7 of coop mod that you can find in first post. Don't forget to post some feedback.
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