Col_Walter_Kurtz wrote:Just fix the beam weapon missing.
I can't say I understand the need for about a total rework of every SCU. A tweak for the UEF rambo perhaps. But you hardly see SCU's of the other factions as combat units in current balance, so be careful and don't nerf the UEF rambo into oblivion.
Only aeon SCU is rarely seen. All other rambos are very strong. Uef rambo is strong both against t3 and t4, Cybran is stronger than uef against t3(stun and regen), but worse against t4 (not enough dps and hp); Seraphim is stronger than uef against t4 (overcharge), but weaker against t3 (high cost and big micro investments).
If your opponent makes SCUs, you will have to make your own ones unless those SCUs have some significant disadvantages that your t3/t4 units can use. SCU on SCU(non seraphim) witout additional support always take ages to kill each other especially if they are microed. An example is aeon nano combatant against cybran rambo - their nanos give more regen, than they can ever have dps. My last game with SCUs(Cybran vs UEF) had 10-15 minutes fight with t3 arty, t3 pds and loyalists involved.