Can we lower reclaim value to 20 percent

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Re: Can we lower reclaim value to 20 percent

Postby Turkey » 14 May 2015, 12:50

I have a mod in the vault that halves reclaim from wrecks.
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Re: Can we lower reclaim value to 20 percent

Postby ZLO_RD » 14 May 2015, 16:37

Logic behind halfing ASF wreck mass is that people will more often engage and fight air even on enemy half of map/ocean

So even if people will still spam asf like crazy they can go and loose them faster, and not keep insane asf clouds trought whole game...
Can't really say if this logic works in game...
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Re: Can we lower reclaim value to 20 percent

Postby E8400-CV » 15 May 2015, 18:11

Deering wrote:Before faf there was no reclaim in water, so no reclaim for ships. Any reclaim in water (mostly ships) is 50% of the normal reclaim amount (81%). ASFS are also 50% of the normal amount because it was just another reason to stack asf and never have an airfight. Neither person wants to drop 50k mass near an opponent. This stacks with the water amount so ASF in water are 20%

Everything else is at the quite high 81%. I can understand wanting to make it smaller. If two armies collide the reclaim field can build 3/4 of the combined armies. That is a lot.


Wreckage can take damage too and have reduced reclaim value.
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Re: Can we lower reclaim value to 20 percent

Postby Aulex » 16 May 2015, 03:47

E8400-CV wrote:
Deering wrote:Before faf there was no reclaim in water, so no reclaim for ships. Any reclaim in water (mostly ships) is 50% of the normal reclaim amount (81%). ASFS are also 50% of the normal amount because it was just another reason to stack asf and never have an airfight. Neither person wants to drop 50k mass near an opponent. This stacks with the water amount so ASF in water are 20%

Everything else is at the quite high 81%. I can understand wanting to make it smaller. If two armies collide the reclaim field can build 3/4 of the combined armies. That is a lot.


Wreckage can take damage too and have reduced reclaim value.


Only be weapons with aoe
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Re: Can we lower reclaim value to 20 percent

Postby Sheeo » 16 May 2015, 05:59

Aulex wrote:
E8400-CV wrote:
Deering wrote:Before faf there was no reclaim in water, so no reclaim for ships. Any reclaim in water (mostly ships) is 50% of the normal reclaim amount (81%). ASFS are also 50% of the normal amount because it was just another reason to stack asf and never have an airfight. Neither person wants to drop 50k mass near an opponent. This stacks with the water amount so ASF in water are 20%

Everything else is at the quite high 81%. I can understand wanting to make it smaller. If two armies collide the reclaim field can build 3/4 of the combined armies. That is a lot.


Wreckage can take damage too and have reduced reclaim value.


Only be weapons with aoe


Actually, there's a bug with the hitboxes of wrecks: Most of them are offset vertically about -50%. Since most weapons don't collide with wrecks it's not really a problem though, but there are a few projectiles that do--nukes for one.
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Re: Can we lower reclaim value to 20 percent

Postby Col_Walter_Kurtz » 18 May 2015, 15:15

Pretty radical, but I must admit, the idea of lowering the reclaim value sounds appealing. Everyone just scrambles for every piece of debris like a bunch of scavengers now. It's almost funny if it wouldn't promote turtling so much.
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Re: Can we lower reclaim value to 20 percent

Postby da_monstr » 18 May 2015, 15:48

Col_Walter_Kurtz wrote:Pretty radical, but I must admit, the idea of lowering the reclaim value sounds appealing. Everyone just scrambles for every piece of debris like a bunch of scavengers now. It's almost funny if it wouldn't promote turtling so much.

That might be true, but then we would lose one of the distinctive concepts of Supcom: when attacking, you better do enough damage or it's gonna bite you in the a**. If you were to reduce reclaim to 20%, that would mean dumbly rushing a ML to enemy base and only destroying, for example, 1 T3 power gen would be worth it.
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Re: Can we lower reclaim value to 20 percent

Postby ZLO_RD » 18 May 2015, 19:22

FunkOff wrote:We already did it for ASFs and ships. Now just do it for everything else.

(I'm tired of losing games because I dont wanna hug other ACUs over reclaim on maps.)


Interesting... I thought main argument against big reclaim value is that it forses people to play more defencive and make boring turtle stuff. But you reminded me that inicial reclaim on maps forses people to drasticly change their build orders and be agressive, or change whole game plan cause of new reclaim fields appearing on battlefield.
Not only reclaim gives you something to fight for, but also gives bigger variaty for build orders, witch is super fun thing about supcom.
Also reclaim is unique feature of supcom
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Re: Can we lower reclaim value to 20 percent

Postby IceDreamer » 18 May 2015, 19:48

20% is too far. It's 81% now and I think it's too high. 60% anyone?
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Re: Can we lower reclaim value to 20 percent

Postby zeroAPM » 18 May 2015, 19:52

ZLO_RD wrote:Also reclaim is unique feature of supcom


WRONG!
Total Annihilation did it first.
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