Uveso wrote:As requested the proof of concept mod:
GhettoT1Transporter-v1.zip
If some wants to convince the balance team that we need this, here is the game patch, ready to merge:
https://github.com/FAForever/fa/pull/3119
One more hint:
i checked your code, and you setup range for dummy to MaxRadius = 22, what should be 18, or maybe slightly less, while lab have 18 range, so when you have 22 range transport will stop on this radius and labs will still be out of range.
Another code think that is more code glance:
you add weapon in lua what is probably pointless, but rather test it. But reason for dummy weapon is to react on attack command as other units react on atttack command. Only what is needed is this attack comand be true, and then weapon radius for know how far units should stop for "attack"