Forged Alliance Forever Forums
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keyser wrote:https://github.com/FAForever/fa/pull/2849
fresh from 3 days ago
BalanceVictim wrote:I tried it out, and yes, the anti-torpedo is a useful tool now. Sadly, the rest of the unit is still extremely weak compared to any other frig
FtXCommando wrote:
need to give him some time to blossom into an aids flower
Farmsletje wrote:Besides that, subs do have a clear role in the game which is being the counter to frigs (and to a lesser extent map control for maps with underwater mexes). They might not be amazing at it but it is their role nonetheless. Also the fact that t1 subs aren't being spammed like frigs doesn't necessarily mean it's a bad unit. I still see it get made a lot more than labs which aren't really deemed bad. It just means that its usefullness is limited to a short timespan.
The frig intel nerf is also meant to tackle the torp bomber issue since it will make it a lot harder to spot subs. From 82 to 16 sonar radius is a huge fucking difference to the point that in theory subs could be impossible to be torped if microed. Ofcourse this won't happen in games as you can't invest infinite apm in your subs, but the player with the torp bombers also has to pay quite some more attention to lock on the sub in the short timespan when it became visible.
BalanceVictim wrote:I tried it out, and yes, the anti-torpedo is a useful tool now. Sadly, the rest of the unit is still extremely weak compared to any other frig
Farmsletje wrote:I don't get why people always want insanely huge changes to happen all at once. sub/frig balance has basically been untouched for many years and now that it's being looked at it's instantly "its not enoooooooough".
Besides that, subs do have a clear role in the game which is being the counter to frigs (and to a lesser extent map control for maps with underwater mexes). They might not be amazing at it but it is their role nonetheless. Also the fact that t1 subs aren't being spammed like frigs doesn't necessarily mean it's a bad unit. I still see it get made a lot more than labs which aren't really deemed bad. It just means that its usefullness is limited to a short timespan. Useless once t2 navy hits the field? That still generally means 8+ min of usefullness. The frig intel nerf is also meant to tackle the torp bomber issue since it will make it a lot harder to spot subs. From 82 to 16 sonar radius is a huge fucking difference to the point that in theory subs could be impossible to be torped if microed. Ofcourse this won't happen in games as you can't invest infinite apm in your subs, but the player with the torp bombers also has to pay quite some more attention to lock on the sub in the short timespan when it became visible.
Endranii wrote:While on sea you have what to deal with subs? Your own subs?
Endranii wrote:But dealing with subs on open sea? Not much to do here, than get your own subs, OR RUSH T2 TO DEAL WITH T1 unit.
Endranii wrote:Also if your enemy is microing his fucking frigate then what stops you from emerging and microing your sub to have same DPS as frigate, while outranging them?
Endranii wrote:By no means a unit having "evasion" like t1 subs should have good body and dps.
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