Blodir wrote:I kinda agree that they suck, but your reasoning is bad. MML are extremely good at killing t2 pd. I just always make 2 MMLs whenever i see PD or t2 acu... it's a super easy counter.
The reason I think they kinda suck though is that they are completely useless at anything that isnt destroying a building or upgrading acu. In practice the only reason you ever build them is to kill t2 pd. I don't think any unit should be defined in terms of another.
i think since for most factions with them being kinda a intermediate between t1 MA and t3 MA maybe they should get a bit more AOE, or if they are meant to be purely a anti base unit maybe add a bit of extradamage vs shields ..
there needs to be a reason other than just antifirebase/antiPD to build mmls, there also needs to be a reason why to build tmd than just shields ... i would even suggest to maybe make tmd also target t3 MA artilleryshots ...
another thing i have to question is bringing mmls along with support units such as shieldgens or the deciever ...
the uef mml has the most HP and can be covered by a 3k HP shield
the Aeon mml is as low in HP as the cybran mml but unlike the cybran mml Aeon can cover behind a 3.5k hpshield
phim only have access to a msg at t3 which means on t2 they have to rely on armor to not be immidiatly be sniped ..
cybran are in the same situation more or less cause even if their mml is under stealth and as such may get more likely shots of before retaliation they still can be easily sniped by small flanking assaultgroups ..
so imo both cybran and phim should rather have high hp mmls were uef and aeon should be lower health cause of access to t2 shieldgens ..