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MMLs kinda suck

PostPosted: 17 Sep 2019, 01:51
by Quant
They are very situational, finicky to use, and kinda expensive for how slow they kill t2pd.
With their roughly 70 dps, it takes 2.5(equal mass to pd) ~11 seconds to kill a PD.
Its very easy to screw up and get them killed by walking into PD range, while its very hard to screw up PD micro.

+5 range and 25% reduced cost would make them a bit more useful and easier to handle.

Re: MMLs kinda suck

PostPosted: 17 Sep 2019, 03:00
by Endranii
Honestly, why? They are capable of doing their Job just fine, and unless enemy is aeon then fending off increasing number of MML is just not gonna happen as they will always need to invest way more than it's worth in TMD, which is stationary unlike the MML's.
Also 10 range is a lot of space so if you somehow get your MML into their range then it's your problem, and if you are having problem with MML micro again static defences then what can I say? Attack move?

Re: MMLs kinda suck

PostPosted: 17 Sep 2019, 04:07
by armacham01
Mass Vipers OP. There is literally no counter to 55 Vipers. Replay ID #10225659

Spoiler: show
yes, I know there are multiple counters. I just thought I would share an amusing replay because the subject of MMLs came up.