UnorthodoxBox wrote:When the scathis had the old design, I never once saw it used in a game seriously, it was only used as a "I can easily end the game right now, but I would rather build this scathis" meme. Now, I see it used somewhat often in games that get to the game ender stage. I would say going from 0 practical usage by anyone, to somewhat common usage in the endgame, is much better, and justifies the change.
Like I see, now it's used like a "bad Mavor". Its maybe fine btw, but... Trere a problem. Cybran has Brick and Brick is basicly "bad Percival". Brick spam will lose to Perci spam. But its fine, because Сybran have Loyalist's, ML and Mega. Loyalist's can conter a few Percival's, and ML can figt Perci if tney not in critmass, Megalith can conter Perci spam. But Fatboy + Perci good to conter Mega. That what balance is. Units have synergy. Perci's defend Fatboy from charging Loyalist's or ML, Fatboy defend Perci's from Mega, and do not let kite them.
Loyalist's and Brick's can defend Mega and ML from Zthuee spam, for another example. Single Monkey will drown in Zthuee, but with Loyalist's - it's most likely not going to happen.
In t3 arty and gameender stage also is synergy. Mavor have good synergy with a Nuke, because it can snipe SMD's, with Novax, because Novax can kill shild's that Mavor put down, and Novax can replase air scout's, and give intel for Mavor snipes. Shild SACU also good for defend, Mavor or t3 arty fron eneny arty.
Aeon Paragon has synergy with Salvation because of it lover buildtime, or SACU telesacrifice, (and also hives that Aeon did't have xD) Salvation like Mavor, have synergy with the Eye that gives Intel, and nuke, because SMD is a target that can run away.
Even a Seraphim have singergy, because they have better teleSACU, t4 bomber or even Chicken, for take out SMD's even by suiside. That somekind of singergy for nuke and Yolona. Yolona also have a little singergy wiith Nuke, because it can help overhelm SMD's a little faster.
So, my quiestion is -
what synergy Scathis have in Cybran tech? There not Cybran unit at any tech level that get any benefits from salvo to Yolo radius aroud enemy base.
If I have Mavor i can go nuke spam or Novax spam, if I have Yolo I can spam teleSACU or try to win air and drop Ahwassa, if I have Para - I can spam whatever I "@№;% want, but Salvations, GC, Tzars and Tempes''s will be just fine. If I have old Scathis, it can at least take out some fire bases or spam/exp (or at least make it pull back), so ML's/Mega and, or T3 spam can move on.
Now, if I buld Scathis, and it not win game by itself, (and it most likely not, if it not alreay a win) what else aside from another gameender wold be good to have to increase its effectiveness? Maybe Novax, but if you have UEF and Cybran tech, what you rather build. Mavor and Nuke, or Scathis and Novax? Not like some one cold give it any atenshion, but...
TL;DR - Mavor + Nuke and/or Novax >>> just (second) Mavor. Paragon + Salvations spam/GC,Tzar,Tempest spam/TeleGC/whatever you want >>> just (second, third
and more) Paragon, even Yolo + SMD snipe (that Sera have many way off) or/and nuke place where no SMD and them massive asalt > just (second) Yolo.
So it mast be "Scathis + some
shit (and that better be Cybran shit) >>> just (second) Scathis". So what that
shit is, that good to have along with new Scathis (not instead of it) Maybe I'm just so noob, that do not see obvious singergy that new Scathis have with some Cybran units, just like other gameenders, with uints or it's fractions, so please, balance team, be pantiet and explain it for me.