Patch 3703 Beta

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Re: Patch 3703 Beta

Postby Destructor » 17 Apr 2019, 03:10

Think about this....

Other games like Starcraft, Age, Company of Heroes, when they wanna make any balance, to avoid to f*** entire balance of game, they improve or nerfs things with 2%... 5%... of each thing...

FAF u see people changing 100% of one unit.
It's a completly insanity!
I really waiting for logical arguments to nerf ACUs.
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Re: Patch 3703 Beta

Postby ____ » 17 Apr 2019, 03:31

Destructor wrote:We need to avoid these SETONS PLAYERS to make changes. Shitty changes Overall.


Stopped reading
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Re: Patch 3703 Beta

Postby AFGHANPSYCHO » 17 Apr 2019, 04:01

Destructor wrote:Think about this....

Other games like Starcraft, Age, Company of Heroes, when they wanna make any balance, to avoid to f*** entire balance of game, they improve or nerfs things with 2%... 5%... of each thing...

FAF u see people changing 100% of one unit.
It's a completly insanity!


Nothing will change as long as the people of the "balance" council continue to have an obvious UEF and Cybran bias. Seraphim is trash in almost all aspects, and now their shields are being crapped on as well. Cybran already has best naval play, and yet they get more buffs.
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Re: Patch 3703 Beta

Postby Destructor » 17 Apr 2019, 06:11

Only thing missing from this patch is deleting Aeon.
I really waiting for logical arguments to nerf ACUs.
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Re: Patch 3703 Beta

Postby Ze Dogfather » 17 Apr 2019, 06:13

All that ranting is almost worthy of a shitcast in and of itself.
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Re: Patch 3703 Beta

Postby BigBang » 17 Apr 2019, 06:29

- Cons
1-The Mongoose gets a long overdue buff in damage and accuracy.
I think you guys should not change one unit from 0 to 100% like you did here. Too many improvements at the same time. Lets start with only speed, and see how it goes.
(also, UEF has Pillar which is a decent t2 unit, while aeon has nothing)

2 - Asylum and other t2 shields and t3 mobile shields
again another huge change, do some changes in between of 10% - 25%

3 - Novax
- Because shields were nerfed, there is no need to increase the damage of this unit. (other changes looks ok)

- Pros

1 - The Scathis is a gameender once again. It shoots a volley of 20 shells with a huge AoE every 20 seconds. (makes sense to have this as game-ender again)

2 - Nuke Launchers - Totally agree

3 - Tactical missile - Also necessary

- Suggestions

- Mercies nerf worked quite good, and now we have corsairs as a very powerful t2 air unit, when compared to other t2 bombers. The damage area is much better even
when compared to Janus. I think it should be nerfed as well, or improve the aa t2 against them, and also improve Janus damage area.
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Re: Patch 3703 Beta

Postby Cuddles » 17 Apr 2019, 07:57

Maybe don't make assumptions on what (or why) the balance team did before you know the actual process they go through. The players that is involved might surprise you.

It would also help if the balance team was a little bit more transparent. Some threads that is read-only for the public could be a suggestion.

Anyways cool patch guys, even if the weird salvo size on the scathis breaks immersion. I might be able to get back to 900 rating with early T2 land.
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Re: Patch 3703 Beta

Postby Farmsletje » 17 Apr 2019, 08:02

i think we can use some of these posts as a good example as to why balance councillors arent publically elected
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Re: Patch 3703 Beta

Postby Cuddles » 17 Apr 2019, 08:09

Farmsletje wrote:i think we can use some of these posts as a good example as to why balance councillors arent publically elected


Yea but don't work in secret, maybe ask Mountain to make some news posts as you guys are busy testing. Or do some interviews with him.

Allot of the bad feedback, is bad feedback (excuse the pun) because players are left to make assumptions.
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Re: Patch 3703 Beta

Postby Farmsletje » 17 Apr 2019, 08:13

what about this release has been in secret? please elaborate.
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