Forged Alliance Forever Forums
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keyser wrote:Played a beta 1v1 where i went only torp for a long period, and spammed several hundred of them. It went out pretty well. Seemed balance. check my last roanoke.
keyser wrote:damn torp play is still to op then :/
n3roxis wrote:About Scathis:
The unit has 6 barrels so please make it shoot 18 shots instead of 20. (for my sanity)
keyser wrote:torpedo changes :
goal is not to make them strong, just more relevant in specific situation. Eg you won't fight back a navy or spam amphibious unit to get back into the navy game. It's more situational occasion : eg forcing an undefended ACU out of the water, keeping an army of amphibious safe from free dps of few subs
QuestionMarkNoob wrote:Probably because it has an aoe radius of 3 which makes it insanely good against t1 units and capped mexes. The other t2 gunships don't even have aoe damage at all.
Destructor wrote:Aeon advantage was the air on t2... dont have a single t2 land unit with a good range. Great when put mongoose more fast.
Mongoose now soo OP.
Farmsletje wrote:Yes aeon frigs are still the worst, but some faction has to be the worst unless you want to make all factions equal.
BalanceVictim wrote:I tried it out, and yes, the anti-torpedo is a useful tool now. Sadly, the rest of the unit is still extremely weak compared to any other frig
Apofenas wrote:keyser wrote:torpedo changes :
goal is not to make them strong, just more relevant in specific situation. Eg you won't fight back a navy or spam amphibious unit to get back into the navy game. It's more situational occasion : eg forcing an undefended ACU out of the water, keeping an army of amphibious safe from free dps of few subs
How many Wagners with 7.5 DPS do you need to actually force "undefended ACU" out the water? Let's just assume single t1 sub with 37.5 DPS is enough to scare T1 ACU. So you need around whole 5 Wagners with total price of 1500 mass to do that. That is at least t2 air HQ + 2 torp bombers or 4 t1 subs with doing same thing with 150 DPS.
How many Wagners do you need for ACU with vet and t2? Nano? T3 with rapid reclaim?
Yes it should be more relevant for mentioned specific situations. 7.5 isn't relevant, it is meme trash.
Apofenas wrote:So what? Nothing really changed with stats from before the patch. Renegade just got a targetting improvement that every other gunship had. Yes it has AOE, but also worst DPS and HP. Additional HP and dps or transport ability don't come into price of other gunships.
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