disable self destruct when unit is being captured

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disable self destruct when unit is being captured

Postby Blodir » 18 Jan 2019, 12:45

hi
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Re: disable self destruct when unit is being captured

Postby speed2 » 18 Jan 2019, 13:00

why?
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Re: disable self destruct when unit is being captured

Postby Blodir » 18 Jan 2019, 14:02

because it's literally impossible to capture anything if enemy is paying attention. Might as well have no capture command to begin with. It's just a gamble of whether opponent sees capture or not
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Re: disable self destruct when unit is being captured

Postby Endranii » 18 Jan 2019, 14:08

You still get mass, what's the problem?
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Re: disable self destruct when unit is being captured

Postby keyser » 18 Jan 2019, 14:11

allow unit to reclaim enemy building being built
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Re: disable self destruct when unit is being captured

Postby Morax » 18 Jan 2019, 14:23

Fixed in equilibrium:

Define int n=Blodir.balancerequest

Loop (0, x)

If player.name="Blodir" or "Obfuscation"
On.captureaction
SelfDestruct.input =/= 0
Else
SelfDestruct.input = 1

If x=n, End Loop


( Just wrote this on my phone, please excuse egregious ignorance of coding )
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Re: disable self destruct when unit is being captured

Postby JaggedAppliance » 18 Jan 2019, 17:08

No
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Re: disable self destruct when unit is being captured

Postby Plasma_Wolf » 18 Jan 2019, 17:50

Blodir wrote:because it's literally impossible to capture anything if enemy is paying attention. Might as well have no capture command to begin with. It's just a gamble of whether opponent sees capture or not


It's literally impossible to TML someone who's paying attention. That should be fixed too. TML should have the Vanilla SupCom MML tracking.

Seriously, if you want to capture something then it's a risk you'll take. And there's no reason that an opponent who pays attention should not be able to punish you for it.
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Re: disable self destruct when unit is being captured

Postby keyser » 18 Jan 2019, 18:12

also this : https://github.com/FAForever/fa/issues/2637
need to be able to attack unit that are being converted.
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Re: disable self destruct when unit is being captured

Postby Farmsletje » 18 Jan 2019, 18:24

FtXCommando wrote:
need to give him some time to blossom into an aids flower
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