disable self destruct when unit is being captured

Moderator: JaggedAppliance

disable self destruct when unit is being captured

Postby Blodir » 18 Jan 2019, 12:45

hi
User avatar
Blodir
Contributor
 
Posts: 1175
Joined: 07 Jan 2013, 14:14
Has liked: 489 times
Been liked: 535 times
FAF User Name: Snowbound

Re: disable self destruct when unit is being captured

Postby speed2 » 18 Jan 2019, 13:00

why?
User avatar
speed2
Contributor
 
Posts: 3184
Joined: 05 Jan 2013, 15:11
Has liked: 629 times
Been liked: 1111 times
FAF User Name: speed2

Re: disable self destruct when unit is being captured

Postby Blodir » 18 Jan 2019, 14:02

because it's literally impossible to capture anything if enemy is paying attention. Might as well have no capture command to begin with. It's just a gamble of whether opponent sees capture or not
User avatar
Blodir
Contributor
 
Posts: 1175
Joined: 07 Jan 2013, 14:14
Has liked: 489 times
Been liked: 535 times
FAF User Name: Snowbound

Re: disable self destruct when unit is being captured

Postby Endranii » 18 Jan 2019, 14:08

You still get mass, what's the problem?
Endranii
Avatar-of-War
 
Posts: 251
Joined: 16 Feb 2017, 18:07
Has liked: 80 times
Been liked: 48 times
FAF User Name: Empty_Spot

Re: disable self destruct when unit is being captured

Postby keyser » 18 Jan 2019, 14:11

allow unit to reclaim enemy building being built
Zockyzock:
VoR is the clan of upcoming top players now
keyser
Councillor - Game
 
Posts: 1851
Joined: 17 May 2013, 14:27
Has liked: 421 times
Been liked: 527 times
FAF User Name: keyser

Re: disable self destruct when unit is being captured

Postby Morax » 18 Jan 2019, 14:23

Fixed in equilibrium:

Define int n=Blodir.balancerequest

Loop (0, x)

If player.name="Blodir" or "Obfuscation"
On.captureaction
SelfDestruct.input =/= 0
Else
SelfDestruct.input = 1

If x=n, End Loop


( Just wrote this on my phone, please excuse egregious ignorance of coding )
Maps and Modifications Councilor

M&M Discord Channel

Come join us and help create content with the artists of FAF.
User avatar
Morax
Councillor - Maps and Mods
 
Posts: 2859
Joined: 25 Jul 2014, 18:00
Has liked: 1160 times
Been liked: 657 times
FAF User Name: Morax

Re: disable self destruct when unit is being captured

Postby JaggedAppliance » 18 Jan 2019, 17:08

No
"and remember, u are a noob, u don’t have any rights to disagree" - Destructor

My Youtube channel with casts > https://www.youtube.com/channel/UCVukA3 ... xnqxq3YD1g
My Twitch > https://www.twitch.tv/jaggedappliance
JaggedAppliance
Councillor - Balance
 
Posts: 637
Joined: 08 Apr 2015, 14:45
Has liked: 729 times
Been liked: 311 times
FAF User Name: JaggedAppliance

Re: disable self destruct when unit is being captured

Postby Plasma_Wolf » 18 Jan 2019, 17:50

Blodir wrote:because it's literally impossible to capture anything if enemy is paying attention. Might as well have no capture command to begin with. It's just a gamble of whether opponent sees capture or not


It's literally impossible to TML someone who's paying attention. That should be fixed too. TML should have the Vanilla SupCom MML tracking.

Seriously, if you want to capture something then it's a risk you'll take. And there's no reason that an opponent who pays attention should not be able to punish you for it.
User avatar
Plasma_Wolf
Supreme Commander
 
Posts: 1331
Joined: 20 Oct 2011, 11:28
Has liked: 23 times
Been liked: 89 times
FAF User Name: Plasma_Wolf

Re: disable self destruct when unit is being captured

Postby keyser » 18 Jan 2019, 18:12

also this : https://github.com/FAForever/fa/issues/2637
need to be able to attack unit that are being converted.
Zockyzock:
VoR is the clan of upcoming top players now
keyser
Councillor - Game
 
Posts: 1851
Joined: 17 May 2013, 14:27
Has liked: 421 times
Been liked: 527 times
FAF User Name: keyser

Re: disable self destruct when unit is being captured

Postby Farmsletje » 18 Jan 2019, 18:24

FtXCommando wrote:
need to give him some time to blossom into an aids flower
Farmsletje
Contributor
 
Posts: 1108
Joined: 14 Sep 2016, 18:38
Has liked: 378 times
Been liked: 450 times
FAF User Name: Farmsletje

Next

Return to Balance Discussion

Who is online

Users browsing this forum: No registered users and 1 guest