T3 arties - noob heaven, need rebalance

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Re: T3 arties - noob heaven, need rebalance

Postby moses_the_red » 05 Nov 2018, 18:20

Endranii wrote:330 mass per tick is small ammount of mass. lel.
moses_the_red wrote:Lel its 9 extractors per player with many of the extractors in vulnerable positions which makes them hard to upgrade lel. Its a low mass map. If you play it 1v1, that's different, but in team games its low mass... and of course a 3v3 map is going to be high mass if its 1v1.


I don't wanna know what is high mass map then.


Show your work, please show me how its 330 mass per tick. You ain't getting that just by extractors.
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Re: T3 arties - noob heaven, need rebalance

Postby Endranii » 05 Nov 2018, 18:54

36.5 per extractor, not my fault you don't know the basic numbers.
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Re: T3 arties - noob heaven, need rebalance

Postby TheKoopa » 05 Nov 2018, 19:23

There's like a whole 2 mexes that you can threaten on land and it's behind the natural front line
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Re: T3 arties - noob heaven, need rebalance

Postby moses_the_red » 05 Nov 2018, 20:51

Endranii wrote:36.5 per extractor, not my fault you don't know the basic numbers.


Perhaps a mod could ban you from discussion since you're muddying it up with troll posts? Disagree all you want, but intentionally muddying the conversation with bullshit should not be tolerated.
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Re: T3 arties - noob heaven, need rebalance

Postby moses_the_red » 05 Nov 2018, 20:52

Farmsletje wrote:Maybe because that's not what i was talking about?

edit: plz no bully


No, you were vague about what you were talking about, so that you don't have to you know, back up what you're saying with an argument of any kind.
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Re: T3 arties - noob heaven, need rebalance

Postby Farmsletje » 05 Nov 2018, 21:01

moses_the_red wrote:but I'm guessing

moses_the_red wrote: back up what you're saying with an argument of any kind.

ya got me
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need to give him some time to blossom into an aids flower
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Re: T3 arties - noob heaven, need rebalance

Postby Endranii » 05 Nov 2018, 21:22

moses_the_red wrote:
Endranii wrote:36.5 per extractor, not my fault you don't know the basic numbers.


Perhaps a mod could ban you from discussion since you're muddying it up with troll posts? Disagree all you want, but intentionally muddying the conversation with bullshit should not be tolerated.


What bullshit? A fully upgraded t3 mex with fabs gives 36.5 mass? What's bullshit about it? I sandboxed it and got 330 mass per tick on twin rivers per player. If that's low mass map then what is high mass map? Also what trol posts? All my posts go well with the discussion showing different points that need to be taken while trying to discuss the topic of t3 arty. Not a one was a shitpost.
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Re: T3 arties - noob heaven, need rebalance

Postby Farmsletje » 05 Nov 2018, 21:31

Omg stop trolling don't you know twin rivers isn't a turtle map?
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Re: T3 arties - noob heaven, need rebalance

Postby Blodir » 05 Nov 2018, 23:50

Fabs *_*
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Re: T3 arties - noob heaven, need rebalance

Postby moses_the_red » 06 Nov 2018, 00:59

Farmsletje wrote:
moses_the_red wrote:but I'm guessing

moses_the_red wrote: back up what you're saying with an argument of any kind.

ya got me


Ah, very clever. You again managed a retort without specifically rejecting any claim.

Are you saying 30 seconds on average to kill 3 mexes is not enough time? Are you saying 1.5 minutes to kill them under say 2 shields isn't enough time? Please, try to be more specific.
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