IceDreamer wrote:Then by all means you should have contacted the balance team and/or councillor during the multiple months this was available for you to preview and test out. You should still make your opinion known to them now. Just bear in mind that they considered your proposed method, and for whatever reason decided this way at the time.
The majority of people dont participate in the beta process and never will. Therefor it seems logical that the majority of feedback and opinions will arive only after the proper release. You almost make that sound like you blame him for being part of the majority that doesn't involve himself in the beta testing.
I also don't think that the balance council is less inclined to change systems now than they were during the beta. Quite in the contrary, i'd expect them to rethink decisions more thoroughl once they get more feedback from more people. At least thats how i imagine the balancing process.
5cript wrote:Can we at least get faster t3 engineers (movement speed), now that experimentals need ludicrous amounts of buildpower to build?
The t3 engineer move speed has always been ssuuuuppper painful to me. And now especially so with the extreme buildtime nerf on experimentals.
Personally, I'd be more hesitant to take away the last hard disadvantage that higher tier engies have over t1. I've heared on multiple occasions that the build power nerf might have been a little bit too strong; maybe a change to that will be enough to fix it without having to sacrificing unit diversity.