JoonasTo wrote:Not so.
This is just the regular problem of ASF being ridiculously OP at killing stuff. So I wouldn't go trying to tank up air EXPs just yet.
One way to tank up Exps IS to nerf ASF It should absolutely be on the options board.
Forged Alliance Forever Forums
Moderator: JaggedAppliance
JoonasTo wrote:Not so.
This is just the regular problem of ASF being ridiculously OP at killing stuff. So I wouldn't go trying to tank up air EXPs just yet.
FtXCommando wrote:
need to give him some time to blossom into an aids flower
BRNKoINSANITY wrote:I would like to point out that the air experimentals are now quite fragile since you can't "farm vet on t1 engies." Just had a game where it took 3 bombs to vet once, after killing many t3 engies, two nuke defense, shields, etc. Lost the bomber because could not gain HP.
Hmph, just so you know 19k worth of mantis is 10.2k dps and 100k hp of pure Cybran bullshit compared to your 45k hp 4.5k dps from ML. And isn't it obvious that Experimentals are worse mass to mass than their smaller tech? You make them to save time not to be better than other mass produced stuff.
Cuz' killin' bunch of t1 engies is more important than going after mexes?
Ad. 4 They are supposed to counter bombers so that's what they do?
There were only three things to keep in mind:You never thought about vetting system before?
Now you will have smt to actually think about when you want to vet your acu other than just, oh here is unit let's OC it for vet and gg.
Lol this is what the mass vet change does... XDit but then I bet we would see complaints why does it take now 500 t1 units to vet megalith? Or why does brick gives more points than Harb? Also finally going after base is more important than killing t1 engies around to gain vet.
Users browsing this forum: No registered users and 1 guest