Balance wise I don't think there's any reason to nerf T1 bombers but it's really annoying having to micro your inties at the start of the game to kill T1 bombers in the current balance because they will overshoot an unmicroed bomber on a static target so could we consider fixing this behaviour?
If we touch the bomber turn rate that will obviously lower it's DPS, which would require buffing the buildtime/cost too. Not necessarily a bad thing, but still a larger balance chance that would be wanted for such a small fix.
If we touch the interceptor turn rate that will make it a lot better at killing T2 transports and somewhat more effective at killing strats. Smaller and easier balance fix than the first.
But what if we just lower the minimum speed of the interceptor, that should work, right?