First, i get what you're trying to do, when the tank is kiting blah blah blah
I'm a player who will move units side to side, etc etc not only when kiting, but when enemy tanks are standing still also. Call it dancing or whatever, it doesn't matter
Aurora, with this patch, are straight up missing tanks, engineers, and in some cases even ACUs not only while kiting, but in direct combat, even when the (enemy) unit is standing still
i think this nerf makes the aurora too inconsistent and weak, and also makes it worse then the striker, who could at least try and dent an aurora army with a lot of dodging
I was wary of the change before the patch happened, i thought that i would rather the rate of fire be lower while moving because i thought that the randomness would be frustrating to play with but i gave it a chance, getting a game in today confirmed my fear
but hey, you found a way to make aeon t2 relevant at least, right?
i came to this decision in this game:6326333, my play is actually bad as all hell but you can still see the aurora in action see attached