Balance patch 3684 Feedback Thread

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Balance patch 3684 Feedback Thread

Postby JaggedAppliance » 27 May 2017, 23:37

Balance patch 3684 is live, this is the place to leave your comments. Here are the patchnotes: http://content.faforever.com/patchnotes/3684.html Here's a video going through the patchnotes:

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Re: Balance patch 3684 Feedback Thread

Postby Mad`Mozart » 27 May 2017, 23:47

All these ACU upgrade buffs and reworks and cyb is still trash tier :(

I mean i could get mazor but at what cost?? :geek:
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Re: Balance patch 3684 Feedback Thread

Postby Farmsletje » 28 May 2017, 00:53

Next on the buff list: Titan Mongoose and Atlantis

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Re: Balance patch 3684 Feedback Thread

Postby ZeRen » 28 May 2017, 08:40

of course no ED4, guess that would make Cyb in turtle wars so OP, that no one would use any other faction anymore
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Re: Balance patch 3684 Feedback Thread

Postby PhilipJFry » 28 May 2017, 08:42

ZeRen wrote:of course no ED4, guess that would make Cyb in turtle wars so OP, that no one would use any other faction anymore


The static Cybran shield on T3 was discussed and might make it into the next one i suppose.
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Re: Balance patch 3684 Feedback Thread

Postby ParallaxCore » 28 May 2017, 09:39

Hey guys. Thanks a lot for maintaining this great game. But with each patch you created in past few months, I kinda get the feeling all factions are getting slow by slow pretty interchangeable. The sera gun upgrade - pretty silly still though. I almost think it's a joke. You have to give up HP (from T2/T3) and regen (for the tele) = your death is pretty certain, and the Sera ACU telemazor - ugh... not practical... ;) (And the mass cost increase... hmm)

The missile launchers - why make them so that they are all "like cybran"?

I don't understand why the reclaim time increase at all, except that some people had some feelings - but that is as valid as my feelings, I can give you that...

Somehow I don't really feel this path is actually "balancing", but making all factions feel the same, and slightly moving towards the feeling "I don't care what units I have as long as there are many" - like, why the hell should the flak be able to hit T3 planes more easily? It's becoming pretty much irrelevant what faction you chose, and what units you build. If it continues like this.

Not nice. Sorry, I am getting a bit detached from this game due to the changes.
Last edited by ParallaxCore on 28 May 2017, 10:19, edited 2 times in total.
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Re: Balance patch 3684 Feedback Thread

Postby PhilipJFry » 28 May 2017, 09:47

1500 damage/second on a Sera double gun ACU is quite deadly and can be used as a sniping similar to the Cybran telelaser even if it is a decent bit weaker.
Before you had less damage, less area of effect and similar cost for the same drawback - not being able to get t2/t3 on the ACU.

If you mean that making non Cybran MMLs more useful is making them "like Cybran" then i guess you wouldn't like to see a buff to Titans too cause they'd become too much "like Loyas"? I don't really get the reasoning there. Especially since the MMLs got very different buffs.

Jagged already explained in his video that the reclaim time increase is intended to encourage aggression and more fighting over reclaim fields not sure what to add there.
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Re: Balance patch 3684 Feedback Thread

Postby zeroAPM » 28 May 2017, 11:26

In my, frankly, n00b opinion? NO to the triple firing Flapjack, instead YES to the implementation of the Jamming fix in Equilibrium.
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Re: Balance patch 3684 Feedback Thread

Postby nine2 » 28 May 2017, 11:35

Aren't cybran meant to have better mml by design?
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Re: Balance patch 3684 Feedback Thread

Postby Nepty » 28 May 2017, 12:30

Mixed feelings about UEF's MML. It's a light spearhead. I think the flapjack firing​ 2 missiles instead of 3 would be cooler. Big Daddy spearhead should have exclusive rights to 3 missiles. Either way keep up the good work.

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