Cybran t2 pd

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Re: Cybran t2 pd

Postby ZLO_RD » 04 May 2017, 09:17

...closer in strenght to cybran MMLs...
...make cerberus closer in strenght to other t2 pds...
RIP divercity again :D
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Re: Cybran t2 pd

Postby Iszh » 04 May 2017, 10:17

I have to tell that Cybran t2 pd was closer to the other factions t2 pds than their mml to other factions mmls. The mml buff was a general t2 problem which lead to turtling very often because other factions simply had a shit unit there.

Sure you could say after mml buff the advantage is gone 100%, but on the other hand cybran still has far the best tmd. No worries here thats not a problem which will delete faction diversity it was a general gameplay problem. Cybran was not able to turtle a lot before and after this it wont change. It simply increases the ability of other factions to destroy turtles against each other better.
Last edited by Iszh on 04 May 2017, 11:29, edited 1 time in total.
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Re: Cybran t2 pd

Postby Wesmania » 04 May 2017, 10:37

I wouldn't mind if Cerberus damage per shot was increased from 30 to 36 or so.
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Re: Cybran t2 pd

Postby biass » 04 May 2017, 12:51

i mean by all means keep it as the "worst"

but right now it is a totally useless meme beam
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Re: Cybran t2 pd

Postby RocketRooster » 04 May 2017, 13:56

It would probably be pretty flavourful if the beam damage were kept the same as now, but it had a big effect vs shields.
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Re: Cybran t2 pd

Postby ZeRen » 04 May 2017, 15:48

I have talked with Jagged and he told me that Cyb T2 PD is fine, Cyb MML still best, so I dont expect any buff

and mmls are almost same good as Viper, yea I tested them all, they are very good now, another nerf to Cybran

where is the ED4 build by T3? Emisery can kill only Cyb T3 power gen on impact that is ok, but ED4 that not give any advantage just remove upgrade annoyance is not
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Re: Cybran t2 pd

Postby ZeRen » 04 May 2017, 15:52

ZLO_RD wrote:...closer in strenght to cybran MMLs...
...make cerberus closer in strenght to other t2 pds...
RIP divercity again :D


you should look at Percy and Brick, almost same strong, yet very different

if two unit have similar strenght doesn´t mean they are not diverse
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Re: Cybran t2 pd

Postby Morax » 04 May 2017, 17:45

Cybran only need to make T2 pd to wear down advancing gun comms and Aurora death balls.... Just make units and spare some army to guard critical areas rather T2 pd... Otherwise you need minimum 3 turrets to scare off advanced units...
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Re: Cybran t2 pd

Postby Farmsletje » 04 May 2017, 18:02

Thats the whole points... they are so bad they might not even be in the game.
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Re: Cybran t2 pd

Postby Mel_Gibson » 04 May 2017, 18:17

Maybe, stop playing, shit maps? Scrub.

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