Myxir wrote:keyser wrote:because they hard counter frigate.
following this thought, inties should be more expensive than bombers
i've never understood why t1 navy hasn't been rebalanced by now.
it's heavy frigate spam well into the t3 naval stage, t1 subs are rarely useful at all, unless there are underwater mexies. frigs can run away from subs with little micro, following with the sub is harder (attack command will barely ever catch up, and endangers the sub to getting killed by enemy torps easily).
inte can kill static aa, engie, air facto ? btw you can submerge uef/sera/cybran T1 subs and take out some mexx (they have bigger range than frigate).
as I already said it is more about bad water map design than unit design imo.
In real life, destroyers in game are cruisers. Cruisers ingame are some specialised light cruisers.
Frigates are supposed to be destroyers, but they don't have any anti-sub weaponry at all.
it was just to answer to "I disagree about destroyers designed to get down subs"
T1 subs have no real use, you can perfectly play without it and that's the problem. Imagine if UEF T3 gunships could 1v10 T2 interceptors while firing on the ground, or if they were cheaper than ASF. No, then why a destroyer can 1v10 T1 subs ? Why frigates are cheaper than subs ? It's exactly the same thing.
play flooded tabula rasa or tag craftious maximus without T1 subs, gonna see if they are that much useless