Experimental veterancy suggestion

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Experimental veterancy suggestion

Postby Ecthelon » 16 Mar 2017, 18:19

Perhaps to achieve a compromise between the camps of how much an experimental should heal when it vets, you could make them gain massive regen for a short time instead of instant healing? That way you have a chance to quickly kill it but it still gets the added health advantage after a few seconds.

Great job guys. :)
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Re: Experimental veterancy suggestion

Postby galacticfear » 16 Mar 2017, 18:20

Ecthelon wrote:Perhaps to achieve a compromise between the camps of how much an experimental should heal when it vets, you could make them gain massive regen for a short time instead of instant healing? That way you have a chance to quickly kill it but it still gets the added health advantage after a few seconds.

Great job guys. :)


Not actually such a bad idea, not sure if it is possible to implement, but maybe worth experimenting with... haha... experimenting...
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