Ars Nova wrote:...
I applaud. Well said, Ars Nova, this is exactly what I thought.
Forged Alliance Forever Forums
Moderator: JaggedAppliance
Ars Nova wrote:...
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
Lich King wrote:Until Zock and the team started to fiddle with HQ costs and HPs in August, all factions were balanced.
IceDreamer wrote:FYI there's objective data saying that until very recent changes, UEF was weakest.
Ars Nova wrote:Fluidity is a Tactical Advantage
It's been noted that Cybran is one of the most popular factions as well as one of the most dominant. Why? The basics of warfare teach us that the most deadly army is a versatile one, and among all four factions, Cybran is easily the most flexible.[...]
People often complain that Cybran is “too good”, but they don't want to abandon the advantages that make Cybran fluid because they're arguably what makes the faction fun to play as. Making Cybran less fluid will make them cumulatively weaker – this kind of advantage is very difficult to calibrate perfectly, and it shouldn't be fooled with unless you understand why and how it's important.
Ars Nova wrote:FAF was so close to balanced that “It'll get balanced eventually” shouldn't even be a promise you're making. Why did you ruin the balance in the first place?
Ars Nova wrote:Handicapping a faction to bring it into “balance” does not actually make all factions play equally at all, and it isn't much fun.
Ars Nova wrote:The game becomes “balanced” to where players at a lower skill level cannot play as that faction well.
When a faction enjoys a great deal of tactical fluidity, described above, they have a higher skill ceiling. The most fluid faction will then have the highest skill ceiling and will enjoy the most benefit from practice and ability.
[...]
FA is already a game with a steep learning curve. It won't be assisted by making the curve even steeper for somebody's favorite faction.
JaggedAppliance wrote:
SpoCk0nd0pe wrote:It is much harder for beginners do defend against Loya rushes because it is much harder to punish with t2. Beginners tend to scout less, so it is also much easier to get corsair sniped. Or to make a more general point: it is easily as much more difficult to defend against the Cybran advantage at lower rating, as it is to defend against raids and tac missile snipes against your stuff.
I would even go so far and say this disadvantage doesn't hurt as much at lower levels because few people with lower ratings send the exact amount of air, or fine tune the amount of raiding units. People overbuild a lot more so the HP difference does not have the same impact.
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