Um ZiniZini wrote:this is true though they still kinda suck vs T2 navy, t2 arty misses a lot vs ships I found and if they were a little bit more accurate anyway it wouldn't take much micro to dodge the arty shells with salems or aeon destroyers
You need to get a critical mass in artillery for best effect. Usually 5 or 6 is enough to deal enough damage. Manoeuvring destroyers can avoid them, but this eliminates focus fire. Once you get this critical mass of artillery they can begin to take out T2 ships in a single salvo, with wayward shots dealing indiscriminate damage to the fleet. It isn't a terrible investment considering that each gun is the cost of a T2 ship... and if he can't penetrate your layered shields this will probably encourage him to stand off until he can get T3 navy into play. Sure it isn't an excellent investment, but, when faced with the prospect of totally loosing your economy this does make it more attractive. Lets also not forget that if you are against Cybran and Aeon fleet their Battleship is still within range of T2 artillery.
Of all this you do need to come up with something else. Such as nuking his navy, T3 gunships, or spamming hover units. The artillery is only a small part of the strategy. The only thing it will buy you is time.