Hi,
1. I liked the idea of the turn speed, that makes t1 bomber really usefull, maniable and .. can be microed well,
2. I dont like a bomber with no radar, this is just a BS, first, it's a bomber.. has no speed, he needs to spot targets before he is spotted, with no radar i dont see what i'm goind to do with it, totally useless, and plz donbt tell me make scout... that's another purpuse... i use bomber because he has radar, i use scout to scout..
3. On top of that, mobile AA is now really usefull, can kill t1 bomber.., so, if my bomber has no radar, and he's killed with one mobile aa, why hell the need to make t1 bomber then ? points 2. and 3. makes it totally useless... and that turn speen make no sens, cant even go away maa
I'll suggest to keep the turn speed, keep the radar, and reduce the maa damage, it's really a lot
if it helps, i did a simple AI game just to see.. and have no need to continue...
http://content.faforever.com/faf/vault/replay_vault/replay.php?id=4982948
I'll try more real game tests..