Who was the genius who decided to arbitrarily change the T3 artillery ranges? It really sux.
Just finished a game where someone was building Aeon T3 Artillery. So I got one of my T3 engineers, placed the build marker over their artillery (As I was UEF) and then determined the correct location to build my Mavor so that it was outside the range of the Emissaries... Then as I started taking artillery fire I began to wonder where it could possibly be coming from. But low and behold it was the exact same firebase which I had previously ranged.
Only afterwards, when I selected an Aeon engineer and put the build icon over the emissaries do I realise that the T3 arty for each faction HAVE DIFFERENT RANGES!!!!!
How in the f*** am I suppose to correctly range enemy artillery when these aren't the same? Who was the genius who decided to arbitrarily change these statistics - and what possible balance could this achieve. Very annoyed about this. Sure 3599 wasn't perfect - but at least I knew how stuff worked.
So can someone please explain to me how I am supposed to range artillery when they don't have the same ranges?