Wakke wrote:So what about hovering over enemy units draws their range ring?
+1 it's not like enemy stats are hidden because there is a wiki but I find it difficult to visualise "range: 90" compared to "range: 100" while in game.
Forged Alliance Forever Forums
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Wakke wrote:So what about hovering over enemy units draws their range ring?
LichKing2033 wrote:In Vanilla, all ranges were the same as far as I know.
LichKing2033 wrote:Currently most units in all factions have the same range. It would be complete B.S. to make them all different, it's balance breaking.
Wakke wrote:So what about hovering over enemy units draws their range ring?
IceDreamer wrote:The point about Aeon's being much better than the others is totally valid though. It has much, MUCH better range, and much better accuracy. In return it should have serious shortcomings in DPS, alpha, or cost, and it just... Doesn't. It competes nicely on all three.
Mycen wrote:The number of similar units with different ranges across factions is huge.
Mycen wrote:Wakke wrote:So what about hovering over enemy units draws their range ring?
As long as it can be toggled off.
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