This is not about factions. This is about stuff all factions have. Something qualifies as "good" if it kills people, and qualifies as "bad" if it never does.
Good:
- Land / Air experimentals
- Heavy Artillery / Game Enders
- Strategy bombers
- Nukes
- Rushing T3 bots
- T2 TML / T2 stationary artillery spam
- Battleship / Destroyer spam
- T2/ T3 PD and shields
- T3 / T3 gunships
Bad:
- T2 MMLs. All of them. (Even the cybran one)
- T3 mobile artillery. All of them (even the cybran one)
- T3 mobile AA
- T1 subs
- T3 strategic missile subs
The good stuff is good. The bad stuff should get a buff.
MMLs --> Give them more damage and make the missile faster
T3 mobile arty --> Make them shoot as far as T2 stationary artillery
T3 mobile AA --> how about some more health? Surviving a single strat bomber bomb would be nice
T1 subs --> eeeehhh
T3 strategic missile subs --> More damage + faster missile