Mycen wrote:Make them not provide any veterancy. Then they can be proper cannon fodder.
Actually, this is an incredibly good idea.
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Mycen wrote:Make them not provide any veterancy. Then they can be proper cannon fodder.
Morax wrote:Played only a few games with labs against yorick and the effect was quite high
Ithilis_Quo wrote:Morax wrote:Played only a few games with labs against yorick and the effect was quite high
placebo effect
1sec more = 4range differences in distance, did you know how tiny it is?
ZLO_RD wrote:I like idea about labs not giving veteranicy, but it is a bit weird still, tank that killed 3 labs does deserve a vet level... if labs do not give vet... should scouts do? Snoops can kill other scouts and radars pretty well and they should get vet for killing other scouts xD
ZLO_RD wrote:Sera only faction that does not have labs and they also have worst t1 tank against labs.
Mycen wrote:ZLO_RD wrote:I like idea about labs not giving veteranicy, but it is a bit weird still, tank that killed 3 labs does deserve a vet level... if labs do not give vet... should scouts do? Snoops can kill other scouts and radars pretty well and they should get vet for killing other scouts xD
I threw that idea out because I think it would be interesting, but I've never actually tried it...
I think it would be a pretty significant change at T1 - if you couldn't collect veterancy from them, labs could become quite powerful against an acu. I don't think the veterancy would really matter a lot for other T1 units though - tanks may deserve veterancy from labs, but it generally isn't all that useful - you have be microing really hard to squeeze utility out of the extra one or two shot's worth of hp you get, and once you get more than a few units it isn't really important. But that would be another example of how this change could be pretty far-reaching.
Of course scouts should still give vet - everything else except labs.
At other tech levels I do wonder - I know with certain units it might be really effective at drawing fire - percivals, megaliths, ravagers, T3 arty, etc. come to mind. I also wonder how effective they would actually be at putting damage on a large target. Like so much else though, pathfinding issues might render the whole thing moot anyway.ZLO_RD wrote:Sera only faction that does not have labs and they also have worst t1 tank against labs.
Sera are trash and deserve to die.
More seriously though, it's hard to make labs useful when they're so different across factions.
Hawkei wrote:Though while we are on the topic of veterancy, let us spare a thought for the poor Absolver. With such weak DPS vs. health this unit stands a poor chance of making any kills or gaining veterancy.
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
biass wrote:Hawkei wrote:Though while we are on the topic of veterancy, let us spare a thought for the poor Absolver. With such weak DPS vs. health this unit stands a poor chance of making any kills or gaining veterancy.
Eh, never used it for killing
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