1. Seraphim's T4 assault bot's AA guns: On paper the AA(2x 250 dps 1.5 aoe) in reality it these aa guns on the experimental do nothing, they do not hit like ever, send like one T3 gunship or T2 gunship and see for yourself it literally hits like almost never perhaps after the xxxxx'th time maybe. Currently the "AA" of the bot is only like makeup or cosmetics for the whole look of the thing, its not actually useful thus it fails.
Solution: make the AA projectiles hit please by making them faster or remove the AA completely.
2. Cybran T3 battleship galaxy class's torpedoes: Its really useless, I did a test to how the battleship's torpedoes would do against one T2 barracuda submarine, It did horrifically, the battleship won but lost 10 000 hp it went from 47 000 hp to just slightly beneath 37 000 hp. Its like hey lets build this amazing awesome Battleship and give it useless torpedo launchers at the end.
solution: remove the torpedoes or replace it with something more plausible or merely improve it.
3. UEF & Cybran T3 Gunships Wailer & Broadsword's AA: I like the fact that the aeon's T3 gunships are the only ones with proper AA and actually strong in that respect but, honestly CYB wailer 18 AA dps & UEF broadsword 12 dps. They fare horribly against other air, perhaps its the idea but it still bothers me since its so crap why put it on the first place.
Solution: improve the AA to a recognizable level or remove their "AA capability" all together and give them a slightly stronger edge vs ground units than aeon's T3 gunships
4. Cyb T4 gunship AA: ok this one is a bit different I don't wish much of a improvement here or say its AA is bad its merely go check it out. put 4 T3 aeon gunships vs one soul ripper, the 4 aeon gunships win. That is 4800 mass & 256 000 energy that wins 34 000 mass & 480 000 energy. that's a bit silly is it not? 24 000 hp 4 t3 gunships wins 90 000 hp gunship.
Solution: Cyb T4 gunship should do slightly better vs air, I only say this because it alone loses to 4 restorer gunships.
5. Battleships's AA guns: this one might be ridiculous from my part but really they suck, I wish like the UEF t3 battleship could have 4 T2 flack cannons resembling something like a battleship from WW2 XD. I mean its just the principle that really bothers, Awesome big battleship with AA guns, but its these small good for nothing puny limp cannons that can shoot nothing of importance down.
6. Titan's weapon's short range: These units fail vs T2 units.
Solution: give em more range.