t1 mobile aa needs a buff.

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t1 mobile aa needs a buff.

Postby Gorton » 15 Apr 2016, 20:13

Discuss. I think they're pretty much useless in current form. I'd like to see a price decrease / build time dec or price increase and make them much stronger (increasing damage/firerate and muzzle velocity)
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Re: t1 mobile aa needs a buff.

Postby Blodir » 15 Apr 2016, 20:18

yeah, i suggested this a year+ back
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Re: t1 mobile aa needs a buff.

Postby Exotic_Retard » 15 Apr 2016, 20:25

*cue thunder and lightning
*Ithilis appears
"FIXED IN EQUILIBRIUM"
*Ithilis vanishes among dark clouds laughing manically
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Re: t1 mobile aa needs a buff.

Postby theeggroll » 15 Apr 2016, 20:26

I never build them, not worth at all imo
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Re: t1 mobile aa needs a buff.

Postby TheKoopa » 15 Apr 2016, 20:31

They're cheaper than labs already >.>
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Re: t1 mobile aa needs a buff.

Postby IceDreamer » 15 Apr 2016, 20:39

Yeah, they do.
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Re: t1 mobile aa needs a buff.

Postby Aulex » 15 Apr 2016, 22:26

Roll off time from factory makes them annoying to build and the fact that they miss everything faster than a t1 bomber makes them pretty shit.
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Re: t1 mobile aa needs a buff.

Postby alreadyded » 15 Apr 2016, 23:06

I think they are fine against T1 Bombers and Inties as is, but they really blow at taking down a T1 transport. I build 3-5 and assist them to a building or unit to spread them out and bombers will get to drop one bomb max, which only hits one AA, before dying (if they are attacking something further on then no bombs dropped). Seems like a favorable trade to me since T1 AA is so cheap and fast to build. Even with 5 AA a T1 transport can fly over them and still successfully drop while still being shot at and probably get away with some health, that seems wrong to me.

Edit; A small range buff might be good, I don't think that would help too much to make the unit OP. Buffing damage will not stop bombers from dropping on formations with some T1 mobile AA mixed in so that might work too.
Last edited by alreadyded on 15 Apr 2016, 23:31, edited 1 time in total.
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Re: t1 mobile aa needs a buff.

Postby Exotic_Retard » 15 Apr 2016, 23:18

... actually ill go one up on my previous post and actually advertise equilibrium xDD

Mobile AA: 28 → 30m ;
AA DPS: 15/16 → 20/21 ;
Movement Speed: 3 → 3.5 ;
Muzzle Velocity: 45 → 60

http://equilibrium.x10host.com/changelog/#t1land


there we go. enjoy. was in there for a few months now.
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Re: t1 mobile aa needs a buff.

Postby RocketRooster » 15 Apr 2016, 23:33

I've always thought that t1 bombers are a bit too resilient as opposed to t1 aa being weak. But then it must be said that I only ever play cybran and slammers are great with their tracking missiles and they're cheap as chips.
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