Powerfull commander upgrades

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Powerfull commander upgrades

Postby ABSTRACT » 26 Sep 2015, 18:45

Some factions have more powerful commander upgrades than other. best example Cybran ACU with telemazor. U have to build t1 pds and shields around ur smd just because of this abbility.
Aeon and sera have not nearly such powerful abilities for the ACU. UEF with Billy nuke maybe, but it is not really worth it.
Im asking NOT to give every faction telemazor, just add new abilities or improve existing. This would also make games more interesting because u can use ur com more, bring it more in the game (risk it more maybe?), not just defend it.
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Re: Powerfull commander upgrades

Postby Turinturambar » 26 Sep 2015, 19:29

ABSTRACT wrote:Some factions have more powerful commander upgrades than other. best example Cybran ACU with telemazor. U have to build t1 pds and shields around ur smd just because of this abbility.
Aeon and sera have not nearly such powerful abilities for the ACU. UEF with Billy nuke maybe, but it is not really worth it.
Im asking NOT to give every faction telemazor, just add new abilities or improve existing. This would also make games more interesting because u can use ur com more, bring it more in the game (risk it more maybe?), not just defend it.


UEF and aeon got a affordable shield. and sera got nano; excellent tools if you want to use your commander in mid/late t3 stage aggressively, whereas cybran really got a problem in that situation. And really one of the strongest things on the battlefield in 1 v 1 at t3 is an aeon ACU with range shield and some mobile shields. And since its very expansive the t1 pds shouldn't cost far more then the telemasor upgrads.
Its also rather obvious if s1 gets telemasor so scouting makes it even less impactful.
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Re: Powerfull commander upgrades

Postby Mycen » 26 Sep 2015, 19:43

You don't have to build PD around your critical structures only for telemazor. You also have to do it to protect against teleporting Aeon and Seraphim SCUs.
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Re: Powerfull commander upgrades

Postby yeager » 26 Sep 2015, 19:51

You need multiple scus to kill anything, they jus don't have the dps
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Re: Powerfull commander upgrades

Postby yeager » 26 Sep 2015, 19:52

That or spam t1 pd to kill structure
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Re: Powerfull commander upgrades

Postby KD7BCH » 26 Sep 2015, 23:58

No.
The Gun Down
https://www.youtube.com/watch?v=PPmuSnJiV0o
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Re: Powerfull commander upgrades

Postby Zeldafanboy » 27 Sep 2015, 15:40

Are you kidding me? The Cybran ACU is the weakest in the late game
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Re: Powerfull commander upgrades

Postby zeroAPM » 27 Sep 2015, 15:54

The Cybran ACU is the only one that is not a outright liability in late game (since it can telemazer)

The others can are pretty much RAS or Shields, period.
If you're feeling ballzy you could try a OC on a enemy exp, but only in team games.

All in all, i'd be interested to see more use for a commander past mid-t2, maybe not BlackOps OP but still enough to not turn any non-Cybran ACU into "get ras, get shields when eco is up, hide under shield grid/pond for the rest of the game"
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Re: Powerfull commander upgrades

Postby Ceneraii » 27 Sep 2015, 16:14

Shield/Doublenano acu's can be useful no prob, it's just that people prefer to not take the risk. Also RAS usually displaces survivability upgrades while having guaranteed , super efficient, usefulness with no risk. (Geez, I wonder who it was that started a balance thread on RAS? xD)
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Re: Powerfull commander upgrades

Postby Zeldafanboy » 27 Sep 2015, 16:26

zeroAPM wrote:The Cybran ACU is the only one that is not a outright liability in late game (since it can telemazer)

The others can are pretty much RAS or Shields, period.
If you're feeling ballzy you could try a OC on a enemy exp, but only in team games.


Only at the very, very late game stage of the game where each team has a handful of T4s to throw around at each other and each side has developed so much that nothing can break through it save a game ender or telemazor (which actually does have a counter)

ARAS and sheild is far more useful for most of the T3 stage

The Sera ACU, fully upgraded for combat is almost like an experimental in terms of offensive power
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