Bulwarks.

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Re: Bulwarks.

Postby IceDreamer » 06 Sep 2015, 03:55

I can see a radius nerf too

We could also look at something more interesting. Perhaps like having torps go straight through? UEF Cooper already has the best torp def, so it wouldn't instantly make UEF navy too weak
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Re: Bulwarks.

Postby Iszh » 07 Sep 2015, 08:06

This forum was and is about testing there is no replay in your post and i didnt notice any imbalance with bulwarks they cost 1200 mass and have 8k life. For 8 k mass of a cybran battleship you can built 7 bulwarks and have a shield with 56k life and absolutely 0 damage packed in small ships with low life vulnerable to subs and anything else. a cybran battleship has 450 dps over 2,5 km range and 47k life. I dont want to fight with 7 shield boats vs a battleship Oo

Serious shield boat has same mass to life relation like a battleship and no weapon. In bigger numbers (>2) you will not win with spamming shield boats. you need some to annoy the enemy but in fact i doubt that it is even useful when you have enough built power to spam battleships to built shield boats. just spam battleships. As usual it would be difficult to test anything since 2 players will never be of same skill or equal position in eco to reproduce something. Shield boats havent been op since their existance so i exclude they are now suddenly op.

A small info additional, reducing the shield bubble range will buff this boat, not nerf it. because of reducing the number of overlapping shields you will not hit lots of shields at once with splash weapons anymore.
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Re: Bulwarks.

Postby Ithilis_Quo » 14 Sep 2015, 04:31

hahaha one mounth and something ago, was here my topic about UEF T3 where underline bulwark as big parth of uef T3 streng. But on that time "nononno ithilis is idiot, and dont know what hes talking about, go to praktice it with good player" And now... And now thank you! majesty providence! :D
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Re: Bulwarks.

Postby Myxir » 14 Sep 2015, 10:55

sure they are strong against naval, but their real strengh is that they make it very hard to deal damage with airunits
one cruiser and one shieldboat together have a way better survivability rate than two cruisers

i'm not really sure if nerfing shield radius is a good way to nerf them, it would lessen the shield overspill damage they receive
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Re: Bulwarks.

Postby Ithilis_Quo » 14 Sep 2015, 11:18

Brian, point is that you are suggearing exactly same stuff as i was suggearing in past, where you smash my (=yours) sugeation as absolutely stupid. And that is beautiful, thank you<3
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Re: Bulwarks.

Postby Exotic_Retard » 14 Sep 2015, 13:05

Ithilis_Quo wrote:suggearing exactly same stuff as i was suggearing in past

i noticed this too. i am amused.
maybe you will discover some other balance insights?
waiting patiently for you to catch up with us in a few of months time.
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Re: Bulwarks.

Postby Zock » 14 Sep 2015, 14:14

Wrong forum, does anyone mind when this gets moved to balance discussion?
gg no re

ohh! what a pretty shining link! https://www.youtube.com/c/Zockyzock
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Re: Bulwarks.

Postby Voodoo » 14 Sep 2015, 14:20

Zock wrote:Wrong forum, does anyone mind when this gets moved to balance discussion?


done
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Re: Bulwarks.

Postby yeager » 14 Sep 2015, 16:14

briang wrote:Ithilis your posts were useless ranting about how UEF as a whole was OP across the board. Nothing you suggested was even remotely specific or useful.

Don't you have a mod to mess with?

Oh snap
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Re: Bulwarks.

Postby Deering » 15 Sep 2015, 03:09

I'm sure it would be appreciated if people were constructive and stayed on topic.
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